open_toontown_panda3d/panda/src/egg/parser.h.prebuilt

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#ifndef BISON_Y_TAB_H
# define BISON_Y_TAB_H
# define NUMBER 257
# define ULONG 258
# define STRING 259
# define BEZIERCURVE 260
# define BFACE 261
# define BILLBOARD 262
# define BILLBOARDCENTER 263
# define BUNDLE 264
# define CLOSED 265
# define COLLIDE 266
# define COMMENT 267
# define COORDSYSTEM 268
# define CV 269
# define DART 270
# define DNORMAL 271
# define DRGBA 272
# define DUV 273
# define DXYZ 274
# define DCS 275
# define DISTANCE 276
# define DTREF 277
# define DYNAMICVERTEXPOOL 278
# define EXTERNAL_FILE 279
# define FLIGHT 280
# define GROUP 281
# define HIP 282
# define INTANGENT 283
# define JOINT 284
# define KNOTS 285
# define INCLUDE 286
# define INSTANCE 287
# define LINE 288
# define LOOP 289
# define MATERIAL 290
# define MATRIX3 291
# define MATRIX4 292
# define MODEL 293
# define MREF 294
# define NORMAL 295
# define NURBSCURVE 296
# define NURBSSURFACE 297
# define OBJECTTYPE 298
# define ORDER 299
# define OUTTANGENT 300
# define POINTLIGHT 301
# define POLYGON 302
# define REF 303
# define RGBA 304
# define ROTATE 305
# define ROTX 306
# define ROTY 307
# define ROTZ 308
# define SANIM 309
# define SCALAR 310
# define SCALE 311
# define SEQUENCE 312
# define SHADING 313
# define SWITCH 314
# define SWITCHCONDITION 315
# define TABLE 316
# define TABLE_V 317
# define TAG 318
# define TEXLIST 319
# define TEXTURE 320
# define TLENGTHS 321
# define TRANSFORM 322
# define TRANSLATE 323
# define TREF 324
# define TRIM 325
# define TXT 326
# define UKNOTS 327
# define UV 328
# define VKNOTS 329
# define VERTEX 330
# define VERTEXANIM 331
# define VERTEXPOOL 332
# define VERTEXREF 333
# define XFMANIM 334
# define XFMSANIM 335
# define START_EGG 336
# define START_GROUP_BODY 337
# define START_TEXTURE_BODY 338
# define START_PRIMITIVE_BODY 339
extern YYSTYPE eggyylval;
#endif /* not BISON_Y_TAB_H */