open_toontown_panda3d/panda/src/chan/animBundleNode.I

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// Filename: animBundleNode.I
// Created by: drose (06Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: AnimBundleNode::Constructor
// Access: Public
// Description: The AnimBundle and its node should be constructed
// together. Generally, the derived classes of
// AnimBundleNode will automatically create a AnimBundle
// of the appropriate type, and pass it up to this
// constructor.
////////////////////////////////////////////////////////////////////
INLINE AnimBundleNode::
AnimBundleNode(const string &name, AnimBundle *bundle) :
PandaNode(name),
_bundle(bundle)
{
}
////////////////////////////////////////////////////////////////////
// Function: AnimBundleNode::Default Constructor
// Access: Protected
// Description: For internal use only.
////////////////////////////////////////////////////////////////////
INLINE AnimBundleNode::
AnimBundleNode() : PandaNode("") {
}
////////////////////////////////////////////////////////////////////
// Function: AnimBundleNode::Copy Constructor
// Access: Protected
// Description: Use make_copy() or copy_subgraph() to copy one of
// these.
////////////////////////////////////////////////////////////////////
INLINE AnimBundleNode::
AnimBundleNode(const AnimBundleNode &copy) :
PandaNode(copy),
_bundle(copy._bundle)
{
}
////////////////////////////////////////////////////////////////////
// Function: AnimBundleNode::get_bundle
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE AnimBundle *AnimBundleNode::
get_bundle() const {
return _bundle;
}