63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
// Filename: collisionHandlerFluidPusher.h
|
|
// Created by: drose (16Mar02)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
//
|
|
// All use of this software is subject to the terms of the revised BSD
|
|
// license. You should have received a copy of this license along
|
|
// with this source code in a file named "LICENSE."
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef COLLISIONHANDLERFLUIDPUSHER_H
|
|
#define COLLISIONHANDLERFLUIDPUSHER_H
|
|
|
|
#include "pandabase.h"
|
|
|
|
#include "collisionSolid.h"
|
|
#include "collisionHandlerPusher.h"
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Class : CollisionHandlerFluidPusher
|
|
// Description : A CollisionHandlerPusher that makes use of timing
|
|
// and spatial information from fluid collisions to improve
|
|
// collision response
|
|
////////////////////////////////////////////////////////////////////
|
|
class EXPCL_PANDA_COLLIDE CollisionHandlerFluidPusher : public CollisionHandlerPusher {
|
|
PUBLISHED:
|
|
CollisionHandlerFluidPusher();
|
|
|
|
public:
|
|
virtual void add_entry(CollisionEntry *entry);
|
|
|
|
protected:
|
|
virtual bool handle_entries();
|
|
|
|
public:
|
|
static TypeHandle get_class_type() {
|
|
return _type_handle;
|
|
}
|
|
static void init_type() {
|
|
CollisionHandlerPusher::init_type();
|
|
register_type(_type_handle, "CollisionHandlerFluidPusher",
|
|
CollisionHandlerPusher::get_class_type());
|
|
}
|
|
virtual TypeHandle get_type() const {
|
|
return get_class_type();
|
|
}
|
|
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
|
|
|
private:
|
|
static TypeHandle _type_handle;
|
|
};
|
|
|
|
#include "collisionHandlerFluidPusher.I"
|
|
|
|
#endif
|
|
|
|
|
|
|