open_toontown_panda3d/panda/src/grutil/openCVTexture.h

128 lines
3.4 KiB
C++

// Filename: openCVTexture.h
// Created by: zacpavlov (19Aug05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef OPENCVTEXTURE_H
#define OPENCVTEXTURE_H
#include "pandabase.h"
#ifdef HAVE_OPENCV
#include "videoTexture.h"
#include <cxcore.h>
#include <cv.h>
#include <highgui.h>
////////////////////////////////////////////////////////////////////
// Class : OpenCVTexture
// Description : A specialization on VideoTexture that takes its input
// using the CV library, to produce an animated texture,
// with its source taken from an .avi file or from a
// camera input.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_GRUTIL OpenCVTexture : public VideoTexture {
PUBLISHED:
OpenCVTexture(const string &name = string());
protected:
OpenCVTexture(const OpenCVTexture &copy);
PUBLISHED:
virtual ~OpenCVTexture();
virtual PT(Texture) make_copy();
bool from_camera(int camera_index = -1, int z = 0);
public:
static PT(Texture) make_texture();
protected:
virtual void update_frame(int frame);
virtual bool do_read_one(const Filename &fullpath, const Filename &alpha_fullpath,
int z, int n, int primary_file_num_channels, int alpha_file_channel,
BamCacheRecord *record);
virtual bool do_load_one(const PNMImage &pnmimage, const string &name,
int z, int n);
private:
class VideoPage;
class VideoStream;
VideoPage &modify_page(int z);
bool reconsider_video_properties(const VideoStream &stream,
int num_components, int z);
void do_update();
class VideoStream {
public:
VideoStream();
VideoStream(const VideoStream &copy);
~VideoStream();
bool read(const Filename &filename);
bool from_camera(int camera_index);
void clear();
INLINE bool is_valid() const;
INLINE bool is_from_file() const;
const unsigned char *get_frame_data(int frame);
CvCapture *_capture;
Filename _filename;
int _camera_index;
int _next_frame;
};
class VideoPage {
public:
INLINE VideoPage();
INLINE VideoPage(const VideoPage &copy);
INLINE ~VideoPage();
VideoStream _color, _alpha;
};
typedef pvector<VideoPage> Pages;
Pages _pages;
public:
static void register_with_read_factory();
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
VideoTexture::init_type();
register_type(_type_handle, "OpenCVTexture",
VideoTexture::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "openCVTexture.I"
#endif // HAVE_OPENCV
#endif