43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
// Filename: graphicswindowProc.h
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// Created by: Bei Yang (Mar 2010)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef GRAPHICSWINDOWPROC_H
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#define GRAPHICSWINDOWPROC_H
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#include "pandabase.h"
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#ifdef WIN32
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#include <windows.h>
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#endif
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////////////////////////////////////////////////////////////////////
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// Class : GraphicsWindowProc
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// Description : Defines an interface for storing platform-specific
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// window processor methods.
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////////////////////////////////////////////////////////////////////
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class GraphicsWindowProc{
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public:
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GraphicsWindowProc();
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#if defined(__WIN32__) || defined(_WIN32)
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virtual LONG wnd_proc(GraphicsWindow* graphicsWindow, HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
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#endif
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//purely virtual class
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};
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#endif //GRAPHICSWINDOWPROC_H
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