open_toontown_panda3d/panda/src/pgraph/lensNode.cxx

310 lines
10 KiB
C++

// Filename: lensNode.cxx
// Created by: drose (26Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "lensNode.h"
#include "geometricBoundingVolume.h"
#include "bamWriter.h"
#include "bamReader.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "perspectiveLens.h"
#include "geomNode.h"
TypeHandle LensNode::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: LensNode::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
LensNode::
LensNode(const string &name, Lens *lens) :
PandaNode(name)
{
if (lens == NULL) {
lens = new PerspectiveLens;
}
set_lens(0, lens);
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::Copy Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
LensNode::
LensNode(const LensNode &copy) :
PandaNode(copy),
_lenses(copy._lenses)
{
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::xform
// Access: Published, Virtual
// Description: Transforms the contents of this PandaNode by the
// indicated matrix, if it means anything to do so. For
// most kinds of PandaNodes, this does nothing.
////////////////////////////////////////////////////////////////////
void LensNode::
xform(const LMatrix4 &mat) {
PandaNode::xform(mat);
// We need to actually transform the lens here.
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::make_copy
// Access: Published, Virtual
// Description: Returns a newly-allocated Node that is a shallow copy
// of this one. It will be a different Node pointer,
// but its internal data may or may not be shared with
// that of the original Node.
////////////////////////////////////////////////////////////////////
PandaNode *LensNode::
make_copy() const {
return new LensNode(*this);
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::set_lens
// Access: Published
// Description: Sets the indicated lens. Although a LensNode
// normally holds only one lens, it may optionally
// include multiple lenses, each with a different index
// number. The different lenses may be referenced by
// index number on the DisplayRegion. Adding a new lens
// automatically makes it active.
////////////////////////////////////////////////////////////////////
void LensNode::
set_lens(int index, Lens *lens) {
nassertv(index >= 0 && index < max_lenses); // Sanity check
while (index >= (int)_lenses.size()) {
LensSlot slot;
slot._is_active = false;
_lenses.push_back(slot);
}
_lenses[index]._lens = lens;
_lenses[index]._is_active = true;
if (_shown_frustum != (PandaNode *)NULL) {
show_frustum();
}
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::set_lens_active
// Access: Published
// Description: Sets the active flag for the nth lens. When a lens
// is inactive, it is not used for rendering, and any
// DisplayRegions associated with it are implicitly
// inactive as well. Returns true if the flag is
// changed, false if it already had this value.
////////////////////////////////////////////////////////////////////
bool LensNode::
set_lens_active(int index, bool flag) {
nassertr(index >= 0 && index < max_lenses, false);
while (index >= (int)_lenses.size()) {
LensSlot slot;
slot._is_active = false;
_lenses.push_back(slot);
}
if (_lenses[index]._is_active == flag) {
return false;
}
_lenses[index]._is_active = flag;
if (_shown_frustum != (PandaNode *)NULL) {
show_frustum();
}
return true;
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::is_in_view
// Access: Published
// Description: Returns true if the given point is within the bounds
// of the lens of the LensNode (i.e. if the camera can
// see the point).
////////////////////////////////////////////////////////////////////
bool LensNode::
is_in_view(int index, const LPoint3 &pos) {
Lens *lens = get_lens(index);
nassertr(lens != (Lens *)NULL, false);
PT(BoundingVolume) bv = lens->make_bounds();
if (bv == (BoundingVolume *)NULL) {
return false;
}
GeometricBoundingVolume *gbv = DCAST(GeometricBoundingVolume, bv);
int ret = gbv->contains(pos);
return (ret != 0);
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::show_frustum
// Access: Published
// Description: Enables the drawing of the lens's frustum to aid in
// visualization. This actually creates a GeomNode
// which is parented to the LensNode.
////////////////////////////////////////////////////////////////////
void LensNode::
show_frustum() {
if (_shown_frustum != (PandaNode *)NULL) {
hide_frustum();
}
PT(GeomNode) geom_node = new GeomNode("frustum");
_shown_frustum = geom_node;
add_child(_shown_frustum);
for (Lenses::const_iterator li = _lenses.begin();
li != _lenses.end();
++li) {
if ((*li)._is_active && (*li)._lens != (Lens *)NULL) {
geom_node->add_geom((*li)._lens->make_geometry());
}
}
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::hide_frustum
// Access: Published
// Description: Disables the drawing of the lens's frustum to aid in
// visualization.
////////////////////////////////////////////////////////////////////
void LensNode::
hide_frustum() {
if (_shown_frustum != (PandaNode *)NULL) {
remove_child(_shown_frustum);
_shown_frustum = (PandaNode *)NULL;
}
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void LensNode::
output(ostream &out) const {
PandaNode::output(out);
out << " (";
for (Lenses::const_iterator li = _lenses.begin();
li != _lenses.end();
++li) {
if ((*li)._is_active && (*li)._lens != (Lens *)NULL) {
out << " ";
(*li)._lens->output(out);
}
}
out << " )";
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::write
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void LensNode::
write(ostream &out, int indent_level) const {
PandaNode::write(out, indent_level);
for (Lenses::const_iterator li = _lenses.begin();
li != _lenses.end();
++li) {
if ((*li)._is_active && (*li)._lens != (Lens *)NULL) {
(*li)._lens->write(out, indent_level + 2);
}
}
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// LensNode.
////////////////////////////////////////////////////////////////////
void LensNode::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void LensNode::
write_datagram(BamWriter *manager, Datagram &dg) {
PandaNode::write_datagram(manager, dg);
// For now, we only write out lens 0, simply because that's what we
// always have done. Should probably write out all lenses for the
// future.
manager->write_pointer(dg, get_lens(0));
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::complete_pointers
// Access: Public, Virtual
// Description: Receives an array of pointers, one for each time
// manager->read_pointer() was called in fillin().
// Returns the number of pointers processed.
////////////////////////////////////////////////////////////////////
int LensNode::
complete_pointers(TypedWritable **p_list, BamReader *manager) {
int pi = PandaNode::complete_pointers(p_list, manager);
set_lens(0, DCAST(Lens, p_list[pi++]));
return pi;
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type LensNode is encountered
// in the Bam file. It should create the LensNode
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *LensNode::
make_from_bam(const FactoryParams &params) {
LensNode *node = new LensNode("");
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
node->fillin(scan, manager);
return node;
}
////////////////////////////////////////////////////////////////////
// Function: LensNode::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new LensNode.
////////////////////////////////////////////////////////////////////
void LensNode::
fillin(DatagramIterator &scan, BamReader *manager) {
PandaNode::fillin(scan, manager);
manager->read_pointer(scan);
}