open_toontown_panda3d/panda/src/pgraph/renderModeAttrib.cxx

247 lines
9.2 KiB
C++

// Filename: renderModeAttrib.cxx
// Created by: drose (14Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "renderModeAttrib.h"
#include "graphicsStateGuardianBase.h"
#include "dcast.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "datagram.h"
#include "datagramIterator.h"
TypeHandle RenderModeAttrib::_type_handle;
int RenderModeAttrib::_attrib_slot;
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::make
// Access: Published, Static
// Description: Constructs a new RenderModeAttrib object that specifies
// whether to draw polygons in the normal, filled mode,
// or wireframe mode, or in some other yet-to-be-defined
// mode.
//
// The thickness parameter specifies the thickness to be
// used for wireframe lines, as well as for ordinary
// linestrip lines; it also specifies the diameter of
// points. (Thick lines are presently only supported in
// OpenGL; but thick points are supported on either
// platform.)
//
// If perspective is true, the point thickness
// represented is actually a width in 3-d units, and the
// points should scale according to perspective. When
// it is false, the point thickness is actually a width
// in pixels, and points are a uniform screen size
// regardless of distance from the camera.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) RenderModeAttrib::
make(RenderModeAttrib::Mode mode, PN_stdfloat thickness, bool perspective) {
RenderModeAttrib *attrib = new RenderModeAttrib(mode, thickness, perspective);
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::make_default
// Access: Published, Static
// Description: Returns a RenderAttrib that corresponds to whatever
// the standard default properties for render attributes
// of this type ought to be.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) RenderModeAttrib::
make_default() {
return return_new(new RenderModeAttrib(M_filled, 1.0f, false));
}
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void RenderModeAttrib::
output(ostream &out) const {
out << get_type() << ":";
switch (get_mode()) {
case M_unchanged:
out << "unchanged";
break;
case M_filled:
out << "filled";
break;
case M_wireframe:
out << "wireframe(" << get_thickness() << ")";
break;
case M_point:
out << "point(" << get_thickness() << ")";
break;
case M_filled_flat:
out << "filled_flat";
break;
}
if (get_thickness() != 1.0f) {
out << ", thick " << get_thickness();
}
if (get_perspective()) {
out << ", perspective";
}
}
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::compare_to_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived RenderModeAttrib
// types to return a unique number indicating whether
// this RenderModeAttrib is equivalent to the other one.
//
// This should return 0 if the two RenderModeAttrib objects
// are equivalent, a number less than zero if this one
// should be sorted before the other one, and a number
// greater than zero otherwise.
//
// This will only be called with two RenderModeAttrib
// objects whose get_type() functions return the same.
////////////////////////////////////////////////////////////////////
int RenderModeAttrib::
compare_to_impl(const RenderAttrib *other) const {
const RenderModeAttrib *ta;
DCAST_INTO_R(ta, other, 0);
if (_mode != ta->_mode) {
return (int)_mode - (int)ta->_mode;
}
if (_thickness != ta->_thickness) {
return _thickness < ta->_thickness ? -1 : 1;
}
if (_perspective != ta->_perspective) {
return (int)_perspective - (int)ta->_perspective;
}
return 0;
}
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::get_hash_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived RenderAttrib
// types to return a unique hash for these particular
// properties. RenderAttribs that compare the same with
// compare_to_impl(), above, should return the same
// hash; RenderAttribs that compare differently should
// return a different hash.
////////////////////////////////////////////////////////////////////
size_t RenderModeAttrib::
get_hash_impl() const {
size_t hash = 0;
hash = int_hash::add_hash(hash, (int)_mode);
hash = float_hash().add_hash(hash, _thickness);
hash = int_hash::add_hash(hash, (int)_perspective);
return hash;
}
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::compose_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived RenderAttrib
// types to specify how two consecutive RenderAttrib
// objects of the same type interact.
//
// This should return the result of applying the other
// RenderAttrib to a node in the scene graph below this
// RenderAttrib, which was already applied. In most
// cases, the result is the same as the other
// RenderAttrib (that is, a subsequent RenderAttrib
// completely replaces the preceding one). On the other
// hand, some kinds of RenderAttrib (for instance,
// ColorTransformAttrib) might combine in meaningful
// ways.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) RenderModeAttrib::
compose_impl(const RenderAttrib *other) const {
const RenderModeAttrib *ta;
DCAST_INTO_R(ta, other, 0);
// The special mode M_unchanged means to keep the current mode.
Mode mode = ta->get_mode();
if (mode == M_unchanged) {
mode = get_mode();
}
return make(mode, ta->get_thickness(), ta->get_perspective());
}
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// RenderModeAttrib.
////////////////////////////////////////////////////////////////////
void RenderModeAttrib::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void RenderModeAttrib::
write_datagram(BamWriter *manager, Datagram &dg) {
RenderAttrib::write_datagram(manager, dg);
dg.add_int8(_mode);
dg.add_stdfloat(_thickness);
dg.add_bool(_perspective);
}
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type RenderModeAttrib is encountered
// in the Bam file. It should create the RenderModeAttrib
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *RenderModeAttrib::
make_from_bam(const FactoryParams &params) {
RenderModeAttrib *attrib = new RenderModeAttrib(M_filled, 1.0f, false);
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
attrib->fillin(scan, manager);
return attrib;
}
////////////////////////////////////////////////////////////////////
// Function: RenderModeAttrib::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new RenderModeAttrib.
////////////////////////////////////////////////////////////////////
void RenderModeAttrib::
fillin(DatagramIterator &scan, BamReader *manager) {
RenderAttrib::fillin(scan, manager);
_mode = (Mode)scan.get_int8();
_thickness = scan.get_stdfloat();
_perspective = scan.get_bool();
}