189 lines
6.2 KiB
Plaintext
189 lines
6.2 KiB
Plaintext
// Filename: eggAttributes.I
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// Created by: drose (16Jan99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::has_normal
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool EggAttributes::
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has_normal() const {
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return (_flags & F_has_normal) != 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::get_normal
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE const Normald &EggAttributes::
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get_normal() const {
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nassertr(has_normal(), _normal);
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return _normal;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::set_normal
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void EggAttributes::
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set_normal(const Normald &normal) {
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_normal = normal;
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_flags |= F_has_normal;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::clear_normal
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void EggAttributes::
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clear_normal() {
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_flags &= ~F_has_normal;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::matches_normal
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// Access: Published
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// Description: Returns true if this normal matches that of the other
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// EggAttributes object, include the morph list.
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////////////////////////////////////////////////////////////////////
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INLINE bool EggAttributes::
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matches_normal(const EggAttributes &other) const {
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if (((_flags ^ other._flags) & F_has_normal) != 0) {
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return false;
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}
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if (!has_normal()) {
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return true;
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}
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return (get_normal() == other.get_normal() &&
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_dnormals.compare_to(other._dnormals) == 0);
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::copy_normal
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// Access: Published
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// Description: Sets this normal to be the same as the other's,
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// include morphs. If the other has no normal, this
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// clears the normal.
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////////////////////////////////////////////////////////////////////
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INLINE void EggAttributes::
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copy_normal(const EggAttributes &other) {
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if (!other.has_normal()) {
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clear_normal();
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} else {
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set_normal(other.get_normal());
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_dnormals = other._dnormals;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::has_color
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool EggAttributes::
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has_color() const {
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return (_flags & F_has_color) != 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::get_color
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// Access: Published
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// Description: Returns the color set on this particular attribute.
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// If there is no color set, returns white.
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////////////////////////////////////////////////////////////////////
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INLINE Colorf EggAttributes::
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get_color() const {
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if (has_color()) {
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return _color;
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} else {
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return Colorf(1.0, 1.0, 1.0, 1.0);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void EggAttributes::
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set_color(const Colorf &color) {
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_color = color;
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_flags |= F_has_color;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void EggAttributes::
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clear_color() {
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_flags &= ~F_has_color;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::matches_color
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// Access: Published
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// Description: Returns true if this color matches that of the other
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// EggAttributes object, include the morph list.
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////////////////////////////////////////////////////////////////////
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INLINE bool EggAttributes::
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matches_color(const EggAttributes &other) const {
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if (((_flags ^ other._flags) & F_has_color) != 0) {
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return false;
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}
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if (!has_color()) {
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return true;
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}
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return (get_color() == other.get_color() &&
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_drgbas.compare_to(other._drgbas) == 0);
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::copy_color
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// Access: Published
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// Description: Sets this color to be the same as the other's,
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// include morphs. If the other has no color, this
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// clears the color.
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////////////////////////////////////////////////////////////////////
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INLINE void EggAttributes::
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copy_color(const EggAttributes &other) {
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if (!other.has_color()) {
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clear_color();
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} else {
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set_color(other.get_color());
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_drgbas = other._drgbas;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::sorts_less_than
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// Access: Published
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// Description: An ordering operator to compare two vertices for
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// sorting order. This imposes an arbitrary ordering
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// useful to identify unique vertices.
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////////////////////////////////////////////////////////////////////
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INLINE bool EggAttributes::
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sorts_less_than(const EggAttributes &other) const {
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return compare_to(other) < 0;
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}
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