open_toontown_panda3d/panda/src/linmath/coordinateSystem.cxx

129 lines
2.9 KiB
C++

// Filename: coordinateSystem.cxx
// Created by: drose (24Sep99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "coordinateSystem.h"
#include "config_linmath.h"
#include "configVariableEnum.h"
#include "dconfig.h"
#include "notify.h"
#include <ctype.h>
static ConfigVariableEnum<CoordinateSystem> default_cs
("coordinate-system", CS_zup_right,
"The default coordinate system to use throughout Panda for rendering, "
"user input, and matrix operations, unless specified otherwise.");
CoordinateSystem
get_default_coordinate_system() {
CoordinateSystem cs = default_cs;
return (cs == CS_default || cs == CS_invalid) ? CS_zup_right : cs;
}
CoordinateSystem
parse_coordinate_system_string(const string &str) {
// First, make sure the string is lowercase before we compare it, so
// we'll be case-insensitive.
string lstr = str;
for (string::iterator si = lstr.begin();
si != lstr.end();
++si) {
(*si) = tolower(*si);
}
if (lstr == "default") {
return CS_default;
} else if (lstr == "z-up" || lstr == "z-up-right") {
return CS_zup_right;
} else if (lstr == "y-up" || lstr == "y-up-right") {
return CS_yup_right;
} else if (lstr == "z-up-left") {
return CS_zup_left;
} else if (lstr == "y-up-left") {
return CS_yup_left;
}
return CS_invalid;
}
bool
is_right_handed(CoordinateSystem cs) {
if (cs == CS_default) {
cs = get_default_coordinate_system();
}
switch (cs) {
case CS_zup_right:
case CS_yup_right:
return true;
case CS_zup_left:
case CS_yup_left:
return false;
default:
linmath_cat.error()
<< "Invalid coordinate system value: " << (int)cs << "\n";
nassertr(false, false);
return false;
}
}
ostream &
operator << (ostream &out, CoordinateSystem cs) {
switch (cs) {
case CS_default:
return out << "default";
case CS_zup_right:
return out << "zup_right";
case CS_yup_right:
return out << "yup_right";
case CS_zup_left:
return out << "zup_left";
case CS_yup_left:
return out << "yup_left";
case CS_invalid:
return out << "invalid";
}
linmath_cat.error()
<< "Invalid coordinate_system value: " << (int)cs << "\n";
nassertr(false, out);
return out;
}
istream &
operator >> (istream &in, CoordinateSystem &cs) {
string word;
in >> word;
cs = parse_coordinate_system_string(word);
return in;
}