open_toontown_panda3d/panda/src/event/asyncTaskChain.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file asyncTaskChain.I
* @author drose
* @date 2006-08-23
*/
/**
* Returns true if the thread(s) have been started and are ready to service
* requests, false otherwise. If this is false, the next call to add() or
* add_and_do() will automatically start the threads.
*/
INLINE bool AsyncTaskChain::
is_started() const {
return (_state == S_started);
}
#ifndef CPPPARSER
/**
* Adds a new task to the task chain which calls the indicated callable.
* This method is defined as a more convenient alternative to subclassing
* AsyncTask.
*
* This given callable allowed to be any object defining a call operator that
* accepts an AsyncTask pointer and returns a DoneStatus.
*
* Returns the newly created AsyncTask object.
*
* @since 1.11.0
*/
template<class Callable>
INLINE AsyncTask *AsyncTaskChain::
add(Callable callable, const std::string &name, int sort, int priority) {
class InlineTask final : public AsyncTask {
public:
InlineTask(Callable callable, const std::string &name, int sort, int priority) :
AsyncTask(name),
_callable(std::move(callable)) {
_sort = sort;
_priority = priority;
}
ALLOC_DELETED_CHAIN(InlineTask);
private:
virtual DoneStatus do_task() override final {
return _callable(this);
}
Callable _callable;
};
AsyncTask *task = new InlineTask(std::move(callable), name, sort, priority);
add(task);
return task;
}
#endif
/**
* Returns the time at which the next sleeping thread will awaken, or -1 if
* there are no sleeping threads. Assumes the lock is already held.
*/
INLINE double AsyncTaskChain::
do_get_next_wake_time() const {
if (!_sleeping.empty()) {
return _sleeping.front()->_wake_time;
}
return -1.0;
}
/**
* Returns the time at which the indicated thread will awaken. Assumes the
* lock is already held.
*/
INLINE double AsyncTaskChain::
get_wake_time(AsyncTask *task) {
return task->_wake_time;
}