open_toontown_panda3d/panda/src/gobj/lens.h

304 lines
10 KiB
C++

// Filename: lens.h
// Created by: drose (18Feb99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef LENS_H
#define LENS_H
#include "pandabase.h"
#include "typedWritableReferenceCount.h"
#include "luse.h"
#include "geom.h"
#include "updateSeq.h"
#include "geomVertexData.h"
#include "pointerTo.h"
class BoundingVolume;
////////////////////////////////////////////////////////////////////
// Class : Lens
// Description : A base class for any number of different kinds of
// lenses, linear and otherwise. Presently, this
// includes perspective and orthographic lenses.
//
// A Lens object is the main part of a Camera node
// (defined in sgraph), which defines the fundamental
// interface to point-of-view for rendering. Lenses are
// also used in other contexts, however; for instance, a
// Spotlight is also defined using a lens.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA Lens : public TypedWritableReferenceCount {
public:
Lens();
Lens(const Lens &copy);
void operator = (const Lens &copy);
PUBLISHED:
enum StereoChannel {
SC_mono = 0x00,
SC_left = 0x01,
SC_right = 0x02,
SC_stereo = 0x03, // == SC_left | SC_right
};
virtual PT(Lens) make_copy() const=0;
INLINE bool extrude(const LPoint2f &point2d,
LPoint3f &near_point, LPoint3f &far_point) const;
INLINE bool extrude(const LPoint3f &point2d,
LPoint3f &near_point, LPoint3f &far_point) const;
INLINE bool extrude_vec(const LPoint2f &point2d, LVector3f &vec3d) const;
INLINE bool extrude_vec(const LPoint3f &point2d, LVector3f &vec3d) const;
INLINE bool project(const LPoint3f &point3d, LPoint3f &point2d) const;
INLINE bool project(const LPoint3f &point3d, LPoint2f &point2d) const;
INLINE void set_change_event(const string &event);
INLINE const string &get_change_event() const;
void set_coordinate_system(CoordinateSystem cs);
INLINE CoordinateSystem get_coordinate_system() const;
void clear();
void set_film_size(float width);
INLINE void set_film_size(float width, float height);
void set_film_size(const LVecBase2f &film_size);
const LVecBase2f &get_film_size() const;
INLINE void set_film_offset(float x, float y);
INLINE void set_film_offset(const LVecBase2f &film_offset);
INLINE const LVector2f &get_film_offset() const;
void set_focal_length(float focal_length);
float get_focal_length() const;
void set_fov(float fov);
INLINE void set_fov(float hfov, float vfov);
void set_fov(const LVecBase2f &fov);
const LVecBase2f &get_fov() const;
INLINE float get_hfov() const;
INLINE float get_vfov() const;
void set_aspect_ratio(float aspect_ratio);
float get_aspect_ratio() const;
INLINE void set_near(float near_distance);
INLINE float get_near() const;
INLINE void set_far(float far_distance);
INLINE float get_far() const;
INLINE void set_near_far(float near_distance, float far_distance);
static float get_default_near();
static float get_default_far();
INLINE void set_view_hpr(float h, float p, float r);
void set_view_hpr(const LVecBase3f &view_hpr);
const LVecBase3f &get_view_hpr() const;
INLINE void set_view_vector(float x, float y, float z, float i, float j, float k);
void set_view_vector(const LVector3f &view_vector, const LVector3f &up_vector);
const LVector3f &get_view_vector() const;
const LVector3f &get_up_vector() const;
LPoint3f get_nodal_point() const;
void set_interocular_distance(float interocular_distance);
float get_interocular_distance() const;
void set_convergence_distance(float convergence_distance);
float get_convergence_distance() const;
void set_view_mat(const LMatrix4f &view_mat);
const LMatrix4f &get_view_mat() const;
void clear_view_mat();
void set_keystone(const LVecBase2f &keystone);
INLINE const LVecBase2f &get_keystone() const;
void clear_keystone();
// These flags are passed in as the last parameter to control the
// behavior of set_frustum_from_corners(). See the documentation
// for that method for an explanation of each flag.
enum FromCorners {
FC_roll = 0x0001,
FC_camera_plane = 0x0002,
FC_off_axis = 0x0004,
FC_aspect_ratio = 0x0008,
FC_shear = 0x0010,
FC_keystone = 0x0020,
};
void set_frustum_from_corners(const LVecBase3f &ul, const LVecBase3f &ur,
const LVecBase3f &ll, const LVecBase3f &lr,
int flags);
void recompute_all();
virtual bool is_linear() const;
virtual bool is_perspective() const;
virtual bool is_orthographic() const;
virtual PT(Geom) make_geometry();
virtual PT(BoundingVolume) make_bounds() const;
const LMatrix4f &get_projection_mat(StereoChannel channel = SC_mono) const;
const LMatrix4f &get_projection_mat_inv(StereoChannel channel = SC_mono) const;
const LMatrix4f &get_film_mat() const;
const LMatrix4f &get_film_mat_inv() const;
const LMatrix4f &get_lens_mat() const;
const LMatrix4f &get_lens_mat_inv() const;
virtual void output(ostream &out) const;
virtual void write(ostream &out, int indent_level = 0) const;
public:
INLINE const UpdateSeq &get_last_change() const;
protected:
INLINE void adjust_user_flags(int clear_flags, int set_flags);
INLINE void adjust_comp_flags(int clear_flags, int set_flags);
void throw_change_event();
virtual bool extrude_impl(const LPoint3f &point2d,
LPoint3f &near_point, LPoint3f &far_point) const;
virtual bool extrude_vec_impl(const LPoint3f &point2d, LVector3f &vec) const;
virtual bool project_impl(const LPoint3f &point3d, LPoint3f &point2d) const;
virtual void compute_film_size();
virtual void compute_focal_length();
virtual void compute_fov();
virtual void compute_aspect_ratio();
virtual void compute_view_hpr();
virtual void compute_view_vector();
virtual void compute_projection_mat();
virtual void compute_film_mat();
virtual void compute_lens_mat();
virtual float fov_to_film(float fov, float focal_length, bool horiz) const;
virtual float fov_to_focal_length(float fov, float film_size, bool horiz) const;
virtual float film_to_fov(float film_size, float focal_length, bool horiz) const;
private:
static void resequence_fov_triad(char &newest, char &older_a, char &older_b);
int define_geom_data();
static void build_shear_mat(LMatrix4f &shear_mat,
const LPoint3f &cul, const LPoint3f &cur,
const LPoint3f &cll, const LPoint3f &clr);
static float sqr_dist_to_line(const LPoint3f &point, const LPoint3f &origin,
const LVector3f &vec);
protected:
string _change_event;
UpdateSeq _last_change;
CoordinateSystem _cs;
LVecBase2f _film_size;
LVector2f _film_offset;
float _focal_length;
LVecBase2f _fov;
float _aspect_ratio;
float _near_distance, _far_distance;
LVecBase3f _view_hpr;
LVector3f _view_vector, _up_vector;
float _interocular_distance;
float _convergence_distance;
LVecBase2f _keystone;
LMatrix4f _film_mat, _film_mat_inv;
LMatrix4f _lens_mat, _lens_mat_inv;
LMatrix4f _projection_mat, _projection_mat_inv;
LMatrix4f _projection_mat_left, _projection_mat_left_inv;
LMatrix4f _projection_mat_right, _projection_mat_right_inv;
enum UserFlags {
// Parameters the user may have explicitly specified.
UF_film_width = 0x0001,
UF_film_height = 0x0002,
UF_focal_length = 0x0004,
UF_hfov = 0x0008,
UF_vfov = 0x0010,
UF_aspect_ratio = 0x0020,
UF_view_hpr = 0x0040,
UF_view_vector = 0x0080,
UF_interocular_distance = 0x0100,
UF_convergence_distance = 0x0200,
UF_view_mat = 0x0400,
UF_keystone = 0x0800,
};
enum CompFlags {
// Values that may need to be recomputed.
CF_film_mat = 0x0001,
CF_film_mat_inv = 0x0002,
CF_lens_mat = 0x0004,
CF_lens_mat_inv = 0x0008,
CF_projection_mat = 0x0010,
CF_projection_mat_inv = 0x0020,
CF_projection_mat_left_inv = 0x0040,
CF_projection_mat_right_inv = 0x0080,
CF_mat = 0x00ff, // all of the above.
CF_film_size = 0x0100,
CF_aspect_ratio = 0x0200,
CF_view_hpr = 0x0400,
CF_view_vector = 0x0800,
CF_focal_length = 0x1000,
CF_fov = 0x2000,
};
short _user_flags;
short _comp_flags;
// The user may only specify two of these three parameters.
// Specifying the third parameter wipes out the first one specified.
// We therefore need to remember the order in which the user has
// specified these three parameters. A bit of a mess.
char _focal_length_seq, _fov_seq, _film_size_seq;
PT(GeomVertexData) _geom_data;
public:
virtual void write_datagram(BamWriter *manager, Datagram &dg);
protected:
void fillin(DatagramIterator &scan, BamReader *manager);
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritableReferenceCount::init_type();
register_type(_type_handle, "Lens",
TypedWritableReferenceCount::get_class_type());
}
private:
static TypeHandle _type_handle;
};
EXPCL_PANDA INLINE ostream &operator << (ostream &out, const Lens &lens);
#include "lens.I"
#endif