open_toontown_panda3d/panda/src/pgraph/binCullHandler.h

50 lines
1.4 KiB
C++

// Filename: binCullHandler.h
// Created by: drose (28Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef BINCULLHANDLER_H
#define BINCULLHANDLER_H
#include "pandabase.h"
#include "cullHandler.h"
#include "cullResult.h"
#include "pointerTo.h"
////////////////////////////////////////////////////////////////////
// Class : BinCullHandler
// Description : This CullHandler sends all of the geoms it receives
// into a CullResult object, for binning (and later
// drawing). This is the kind of CullHandler to use for
// most normal rendering needs.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA BinCullHandler : public CullHandler {
public:
INLINE BinCullHandler(CullResult *cull_result);
virtual void record_object(CullableObject *object);
private:
PT(CullResult) _cull_result;
};
#include "binCullHandler.I"
#endif