open_toontown_panda3d/panda/src/pgraph/camera.cxx

194 lines
6.8 KiB
C++

// Filename: camera.cxx
// Created by: drose (26Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "camera.h"
#include "lens.h"
#include "throw_event.h"
TypeHandle Camera::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: Camera::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
Camera::
Camera(const string &name) :
LensNode(name),
_active(true),
_camera_mask(DrawMask::all_on())
{
}
////////////////////////////////////////////////////////////////////
// Function: Camera::Copy Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
Camera::
Camera(const Camera &copy) :
LensNode(copy),
_active(copy._active),
_scene(copy._scene),
_camera_mask(copy._camera_mask)
{
}
////////////////////////////////////////////////////////////////////
// Function: Camera::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
Camera::
~Camera() {
// We don't have to destroy the display region(s) associated with
// the camera; they're responsible for themselves. However, they
// should have removed themselves before we destruct, or something
// went wrong.
nassertv(_display_regions.empty());
}
////////////////////////////////////////////////////////////////////
// Function: Camera::make_copy
// Access: Public, Virtual
// Description: Returns a newly-allocated Node that is a shallow copy
// of this one. It will be a different Node pointer,
// but its internal data may or may not be shared with
// that of the original Node.
////////////////////////////////////////////////////////////////////
PandaNode *Camera::
make_copy() const {
return new Camera(*this);
}
////////////////////////////////////////////////////////////////////
// Function: Camera::safe_to_flatten
// Access: Public, Virtual
// Description: Returns true if it is generally safe to flatten out
// this particular kind of Node by duplicating
// instances, false otherwise (for instance, a Camera
// cannot be safely flattened, because the Camera
// pointer itself is meaningful).
////////////////////////////////////////////////////////////////////
bool Camera::
safe_to_flatten() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: Camera::safe_to_transform
// Access: Public, Virtual
// Description: Returns true if it is generally safe to transform
// this particular kind of Node by calling the xform()
// method, false otherwise. For instance, it's usually
// a bad idea to attempt to xform a Character.
////////////////////////////////////////////////////////////////////
bool Camera::
safe_to_transform() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: Camera::add_display_region
// Access: Private
// Description: Adds the indicated DisplayRegion to the set of
// DisplayRegions shared by the camera. This is only
// intended to be called from the DisplayRegion.
////////////////////////////////////////////////////////////////////
void Camera::
add_display_region(DisplayRegion *display_region) {
_display_regions.push_back(display_region);
}
////////////////////////////////////////////////////////////////////
// Function: Camera::remove_display_region
// Access: Private
// Description: Removes the indicated DisplayRegion from the set of
// DisplayRegions shared by the camera. This is only
// intended to be called from the DisplayRegion.
////////////////////////////////////////////////////////////////////
void Camera::
remove_display_region(DisplayRegion *display_region) {
DisplayRegions::iterator dri =
find(_display_regions.begin(), _display_regions.end(), display_region);
if (dri != _display_regions.end()) {
_display_regions.erase(dri);
}
}
////////////////////////////////////////////////////////////////////
// Function: Camera::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// Camera.
////////////////////////////////////////////////////////////////////
void Camera::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: Camera::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void Camera::
write_datagram(BamWriter *manager, Datagram &dg) {
LensNode::write_datagram(manager, dg);
dg.add_bool(_active);
dg.add_uint32(_camera_mask.get_word());
}
////////////////////////////////////////////////////////////////////
// Function: Camera::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type Camera is encountered
// in the Bam file. It should create the Camera
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *Camera::
make_from_bam(const FactoryParams &params) {
Camera *node = new Camera("");
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
node->fillin(scan, manager);
return node;
}
////////////////////////////////////////////////////////////////////
// Function: Camera::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new Camera.
////////////////////////////////////////////////////////////////////
void Camera::
fillin(DatagramIterator &scan, BamReader *manager) {
LensNode::fillin(scan, manager);
_active = scan.get_bool();
_camera_mask.set_word(scan.get_uint32());
}