open_toontown_panda3d/panda/src/physx/physxClothNode.h

86 lines
1.7 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxClothNode.h
* @author enn0x
* @date 2010-04-05
*/
#ifndef PHYSXCLOTHNODE_H
#define PHYSXCLOTHNODE_H
#include "pandabase.h"
#include "pointerTo.h"
#include "geomNode.h"
#include "transformState.h"
#include "geom.h"
#include "geomVertexData.h"
#include "geomTriangles.h"
#include "filename.h"
#include "physx_includes.h"
class PhysxCloth;
/**
* Renderable geometry which represents a cloth mesh.
*/
class EXPCL_PANDAPHYSX PhysxClothNode : public GeomNode {
PUBLISHED:
INLINE explicit PhysxClothNode(const char *name);
INLINE ~PhysxClothNode();
bool set_texcoords(const Filename &filename);
public:
void allocate(PhysxCloth *cloth);
void update();
private:
void create_geom();
void update_geom();
void update_texcoords();
unsigned int _numVertices;
NxMeshData _mesh;
PT(GeomVertexData) _vdata;
PT(Geom) _geom;
PT(GeomTriangles) _prim;
PT(PhysxCloth) _cloth;
unsigned int _numTexcoords;
float *_texcoords;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GeomNode::init_type();
register_type(_type_handle, "PhysxClothNode",
GeomNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "physxClothNode.I"
#endif // PHYSXCLOTHNODE_H