open_toontown_panda3d/panda/src/egg/eggBin.h

66 lines
1.9 KiB
C++

// Filename: eggBin.h
// Created by: drose (21Jan99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef EGGBIN_H
#define EGGBIN_H
#include "pandabase.h"
#include "eggGroup.h"
////////////////////////////////////////////////////////////////////
// Class : EggBin
// Description : A type of group node that holds related subnodes.
// This is a special kind of node that will never be
// read in from an egg file, but can only exist in the
// egg scene graph if it is created via the use of an
// EggBinMaker.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEGG EggBin : public EggGroup {
PUBLISHED:
EggBin(const string &name = "");
EggBin(const EggGroup &copy);
EggBin(const EggBin &copy);
void set_bin_number(int bin_number);
int get_bin_number() const;
private:
int _bin_number;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggGroup::init_type();
register_type(_type_handle, "EggBin",
EggGroup::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif