open_toontown_panda3d/panda/src/egg/eggMesher.h

92 lines
2.5 KiB
C++

// Filename: eggMesher.h
// Created by: drose (13Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef EGGMESHER_H
#define EGGMESHER_H
#include "pandabase.h"
#include "eggMesherEdge.h"
#include "eggMesherStrip.h"
#include "eggPolygon.h"
#include "pvector.h"
#include "plist.h"
#include "pset.h"
#include "pmap.h"
#include <algorithm>
////////////////////////////////////////////////////////////////////
// Class : EggMesher
// Description : Collects together unrelated EggPrimitives, determines
// their edge connectivity, and generates a set of
// EggTriangleStrips that represent the same geometry.
////////////////////////////////////////////////////////////////////
class EggMesher {
public:
EggMesher();
void mesh(EggGroupNode *group, bool flat_shaded);
void write(ostream &out) const;
bool _consider_fans;
bool _retesselate_coplanar;
bool _show_quads;
bool _show_qsheets;
private:
void clear();
bool add_polygon(const EggPolygon *egg_poly,
EggMesherStrip::MesherOrigin origin);
void do_mesh();
PT(EggPrimitive) get_prim(EggMesherStrip &strip);
typedef plist<EggMesherStrip> Strips;
typedef pset<EggMesherEdge> Edges;
typedef pset<EggMesherEdge *> EdgePtrs;
typedef pmap<int, EdgePtrs> Verts;
// This is used for show-qsheets.
typedef pmap<int, Colorf> ColorSheetMap;
int count_vert_edges(const EdgePtrs &edges) const;
plist<EggMesherStrip> &choose_strip_list(const EggMesherStrip &strip);
void build_sheets();
void find_fans();
void make_quads();
void mesh_list(Strips &strips);
static void make_random_color(Colorf &color);
bool _flat_shaded;
Strips _tris, _quads, _strips;
Strips _dead, _done;
Verts _verts;
Edges _edges;
int _strip_index;
EggVertexPool *_vertex_pool;
ColorSheetMap _color_sheets;
friend class EggMesherStrip;
friend class EggMesherFanMaker;
};
#include "eggMesher.I"
#endif