51 lines
1.6 KiB
C
51 lines
1.6 KiB
C
// Filename: vector_PT_EggTexture.h
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// Created by: drose (01May01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef VECTOR_PT_EGGTEXTURE_H
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#define VECTOR_PT_EGGTEXTURE_H
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#include "pandabase.h"
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#include "eggTexture.h"
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#include "pt_EggTexture.h"
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#include "pvector.h"
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////////////////////////////////////////////////////////////////////
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// Class : vector_PT_EggTexture
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// Description : A vector of PT(EggTexture)'s. This class is defined once
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// here, and exported to PANDAEGG.DLL; other packages
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// that want to use a vector of this type (whether they
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// need to export it or not) should include this header
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// file, rather than defining the vector again.
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////////////////////////////////////////////////////////////////////
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#define EXPCL EXPCL_PANDAEGG
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#define EXPTP EXPTP_PANDAEGG
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#define TYPE PT_EggTexture
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#define NAME vector_PT_EggTexture
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#include "vector_src.h"
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// Tell GCC that we'll take care of the instantiation explicitly here.
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#ifdef __GNUC__
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#pragma interface
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#endif
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#endif
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