open_toontown_panda3d/panda/src/pgui/pgFrameStyle.h

100 lines
2.7 KiB
C++

// Filename: pgFrameStyle.h
// Created by: drose (03Jul01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef PGFRAMESTYLE_H
#define PGFRAMESTYLE_H
#include "pandabase.h"
#include "luse.h"
#include "texture.h"
#include "pointerTo.h"
class PandaNode;
class NodePath;
////////////////////////////////////////////////////////////////////
// Class : PGFrameStyle
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA PGFrameStyle {
PUBLISHED:
INLINE PGFrameStyle();
INLINE PGFrameStyle(const PGFrameStyle &copy);
INLINE void operator = (const PGFrameStyle &copy);
INLINE ~PGFrameStyle();
enum Type {
T_none,
T_flat,
T_bevel_out,
T_bevel_in,
T_groove,
T_ridge
};
INLINE void set_type(Type type);
INLINE Type get_type() const;
INLINE void set_color(float r, float g, float b, float a);
INLINE void set_color(const Colorf &color);
INLINE const Colorf &get_color() const;
INLINE void set_texture(Texture *texture);
INLINE bool has_texture() const;
INLINE Texture *get_texture() const;
INLINE void clear_texture();
INLINE void set_width(float x, float y);
INLINE void set_width(const LVecBase2f &width);
INLINE const LVecBase2f &get_width() const;
INLINE void set_visible_scale(float x, float y);
INLINE void set_visible_scale(const LVecBase2f &visible_scale);
INLINE const LVecBase2f &get_visible_scale() const;
LVecBase4f get_internal_frame(const LVecBase4f &frame) const;
void output(ostream &out) const;
public:
bool xform(const LMatrix4f &mat);
NodePath generate_into(const NodePath &parent, const LVecBase4f &frame,
int sort = 0);
private:
PT(PandaNode) generate_flat_geom(const LVecBase4f &frame);
PT(PandaNode) generate_bevel_geom(const LVecBase4f &frame, bool in);
PT(PandaNode) generate_groove_geom(const LVecBase4f &frame, bool in);
private:
Type _type;
Colorf _color;
PT(Texture) _texture;
LVecBase2f _width;
LVecBase2f _visible_scale;
};
INLINE ostream &operator << (ostream &out, const PGFrameStyle &pfs);
ostream &operator << (ostream &out, PGFrameStyle::Type type);
#include "pgFrameStyle.I"
#endif