100 lines
2.7 KiB
C++
100 lines
2.7 KiB
C++
// Filename: pgFrameStyle.h
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// Created by: drose (03Jul01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef PGFRAMESTYLE_H
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#define PGFRAMESTYLE_H
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#include "pandabase.h"
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#include "luse.h"
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#include "texture.h"
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#include "pointerTo.h"
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class PandaNode;
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class NodePath;
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////////////////////////////////////////////////////////////////////
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// Class : PGFrameStyle
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// Description :
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA PGFrameStyle {
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PUBLISHED:
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INLINE PGFrameStyle();
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INLINE PGFrameStyle(const PGFrameStyle ©);
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INLINE void operator = (const PGFrameStyle ©);
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INLINE ~PGFrameStyle();
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enum Type {
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T_none,
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T_flat,
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T_bevel_out,
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T_bevel_in,
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T_groove,
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T_ridge
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};
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INLINE void set_type(Type type);
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INLINE Type get_type() const;
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INLINE void set_color(float r, float g, float b, float a);
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INLINE void set_color(const Colorf &color);
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INLINE const Colorf &get_color() const;
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INLINE void set_texture(Texture *texture);
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INLINE bool has_texture() const;
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INLINE Texture *get_texture() const;
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INLINE void clear_texture();
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INLINE void set_width(float x, float y);
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INLINE void set_width(const LVecBase2f &width);
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INLINE const LVecBase2f &get_width() const;
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INLINE void set_visible_scale(float x, float y);
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INLINE void set_visible_scale(const LVecBase2f &visible_scale);
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INLINE const LVecBase2f &get_visible_scale() const;
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LVecBase4f get_internal_frame(const LVecBase4f &frame) const;
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void output(ostream &out) const;
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public:
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bool xform(const LMatrix4f &mat);
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NodePath generate_into(const NodePath &parent, const LVecBase4f &frame,
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int sort = 0);
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private:
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PT(PandaNode) generate_flat_geom(const LVecBase4f &frame);
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PT(PandaNode) generate_bevel_geom(const LVecBase4f &frame, bool in);
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PT(PandaNode) generate_groove_geom(const LVecBase4f &frame, bool in);
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private:
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Type _type;
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Colorf _color;
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PT(Texture) _texture;
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LVecBase2f _width;
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LVecBase2f _visible_scale;
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};
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INLINE ostream &operator << (ostream &out, const PGFrameStyle &pfs);
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ostream &operator << (ostream &out, PGFrameStyle::Type type);
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#include "pgFrameStyle.I"
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#endif
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