open_toontown_panda3d/panda/src/pgui/pgScrollFrame.h

137 lines
4.3 KiB
C++

// Filename: pgScrollFrame.h
// Created by: drose (17Aug05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef PGSCROLLFRAME_H
#define PGSCROLLFRAME_H
#include "pandabase.h"
#include "pgVirtualFrame.h"
#include "pgSliderBarNotify.h"
#include "pgSliderBar.h"
////////////////////////////////////////////////////////////////////
// Class : PGScrollFrame
// Description : This is a special kind of frame that pretends to be
// much larger than it actually is. You can scroll
// through the frame, as if you're looking through a
// window at the larger frame beneath. All children of
// this frame node are scrolled and clipped as if they
// were children of the larger, virtual frame.
//
// This is implemented as a specialization of
// PGVirtualFrame, which handles the meat of the virtual
// canvas. This class adds automatic support for scroll
// bars, and restricts the virtual transform to
// translate only (no scale or rotate).
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA PGScrollFrame : public PGVirtualFrame, public PGSliderBarNotify {
PUBLISHED:
PGScrollFrame(const string &name = "");
virtual ~PGScrollFrame();
protected:
PGScrollFrame(const PGScrollFrame &copy);
public:
virtual PandaNode *make_copy() const;
virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
virtual void xform(const LMatrix4f &mat);
PUBLISHED:
void setup(float width, float height,
float left, float right, float bottom, float top,
float slider_width, float bevel);
INLINE void set_virtual_frame(float left, float right, float bottom, float top);
INLINE void set_virtual_frame(const LVecBase4f &virtual_frame);
INLINE const LVecBase4f &get_virtual_frame() const;
INLINE bool has_virtual_frame() const;
INLINE void clear_virtual_frame();
INLINE void set_manage_pieces(bool manage_pieces);
INLINE bool get_manage_pieces() const;
INLINE void set_auto_hide(bool auto_hide);
INLINE bool get_auto_hide() const;
INLINE void set_horizontal_slider(PGSliderBar *horizontal_slider);
INLINE void clear_horizontal_slider();
INLINE PGSliderBar *get_horizontal_slider() const;
INLINE void set_vertical_slider(PGSliderBar *vertical_slider);
INLINE void clear_vertical_slider();
INLINE PGSliderBar *get_vertical_slider() const;
void remanage();
INLINE void recompute();
protected:
virtual void frame_changed();
virtual void item_transform_changed(PGItem *item);
virtual void item_frame_changed(PGItem *item);
virtual void item_draw_mask_changed(PGItem *item);
virtual void slider_bar_adjust(PGSliderBar *slider_bar);
private:
void recompute_clip();
void recompute_canvas();
float interpolate_canvas(float clip_min, float clip_max,
float canvas_min, float canvas_max,
PGSliderBar *slider_bar);
private:
bool _needs_remanage;
bool _needs_recompute_clip;
bool _needs_recompute_canvas;
LVecBase4f _orig_clip_frame;
bool _has_virtual_frame;
LVecBase4f _virtual_frame;
bool _manage_pieces;
bool _auto_hide;
PT(PGSliderBar) _horizontal_slider;
PT(PGSliderBar) _vertical_slider;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PGVirtualFrame::init_type();
register_type(_type_handle, "PGScrollFrame",
PGVirtualFrame::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "pgScrollFrame.I"
#endif