open_toontown_panda3d/panda/src/putil/callbackObject.h

70 lines
2.0 KiB
C++

// Filename: callbackObject.h
// Created by: drose (13Mar09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef CALLBACKOBJECT_H
#define CALLBACKOBJECT_H
#include "pandabase.h"
#include "typedReferenceCount.h"
class CallbackData;
////////////////////////////////////////////////////////////////////
// Class : CallbackObject
// Description : This is a generic object that can be assigned to a
// callback at various points in the rendering process.
// This is actually a base class for a handful of
// specialized callback object types. You can also
// subclass it yourself to make your own callback
// handler.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_PUTIL CallbackObject : public TypedReferenceCount {
protected:
INLINE CallbackObject();
public:
ALLOC_DELETED_CHAIN(CallbackObject);
PUBLISHED:
virtual void output(ostream &out) const;
public:
virtual void do_callback(CallbackData *cbdata);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedReferenceCount::init_type();
register_type(_type_handle, "CallbackObject",
TypedReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
inline ostream &operator << (ostream &out, const CallbackObject &cbo) {
cbo.output(out);
return out;
}
#include "callbackObject.I"
#endif