open_toontown_panda3d/panda/src/display/displayRegion.I

86 lines
3.2 KiB
Plaintext

// Filename: displayRegion.I
// Created by: frang (07Mar99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: DisplayRegion::operator <
// Access: Public
// Description: Returns true if this DisplayRegion should be sorted
// before the other one, false otherwise.
////////////////////////////////////////////////////////////////////
INLINE bool DisplayRegion::
operator < (const DisplayRegion &other) const {
return _sort < other._sort;
}
////////////////////////////////////////////////////////////////////
// Function: DisplayRegion::is_active
// Access: Published
// Description: Returns the active flag associated with the
// DisplayRegion.
////////////////////////////////////////////////////////////////////
INLINE bool DisplayRegion::
is_active() const {
return _active;
}
////////////////////////////////////////////////////////////////////
// Function: DisplayRegion::get_sort
// Access: Published
// Description: Returns the sort value associated with the
// DisplayRegion.
////////////////////////////////////////////////////////////////////
INLINE int DisplayRegion::
get_sort() const {
return _sort;
}
////////////////////////////////////////////////////////////////////
// Function: DisplayRegion::set_cube_map_index
// Access: Published
// Description: This is a special parameter that is only used when
// rendering the faces of a cube map. Normally you
// should not need to set it directly. This sets up the
// DisplayRegion to render to the nth cube map face; the
// value must be between 0 and 5, inclusive. A normal
// DisplayRegion that is not associated with any
// particular cube map should be set to -1.
////////////////////////////////////////////////////////////////////
INLINE void DisplayRegion::
set_cube_map_index(int cube_map_index) {
_cube_map_index = cube_map_index;
}
////////////////////////////////////////////////////////////////////
// Function: DisplayRegion::get_cube_map_index
// Access: Published
// Description: Returns the cube map face index associated with this
// particular DisplayRegion, or -1 if it is not
// associated with a cube map. See
// set_cube_map_index().
////////////////////////////////////////////////////////////////////
INLINE int DisplayRegion::
get_cube_map_index() const {
return _cube_map_index;
}
INLINE ostream &operator << (ostream &out, const DisplayRegion &dr) {
dr.output(out);
return out;
}