64 lines
2.1 KiB
Plaintext
64 lines
2.1 KiB
Plaintext
// Filename: userVertexTransform.I
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// Created by: drose (24Mar05)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: UserVertexTransform::get_name
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// Access: Published
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// Description: Returns the name passed to the constructor.
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// Completely arbitrary.
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////////////////////////////////////////////////////////////////////
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INLINE const string &UserVertexTransform::
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get_name() const {
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return _name;
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}
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////////////////////////////////////////////////////////////////////
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// Function: UserVertexTransform::set_matrix
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// Access: Published
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// Description: Stores the indicated matrix.
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////////////////////////////////////////////////////////////////////
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INLINE void UserVertexTransform::
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set_matrix(const LMatrix4f &matrix) {
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CDWriter cdata(_cycler);
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cdata->_matrix = matrix;
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mark_modified();
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}
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////////////////////////////////////////////////////////////////////
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// Function: UserVertexTransform::CData::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE UserVertexTransform::CData::
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CData() :
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_matrix(LMatrix4f::ident_mat())
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: UserVertexTransform::CData::Copy Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE UserVertexTransform::CData::
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CData(const UserVertexTransform::CData ©) :
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_matrix(copy._matrix)
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{
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}
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