125 lines
3.9 KiB
C++
125 lines
3.9 KiB
C++
// Filename: glxGraphicsPipe.h
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// Created by: mike (09Jan97)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef GLXGRAPHICSPIPE_H
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#define GLXGRAPHICSPIPE_H
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#include "pandabase.h"
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#include "graphicsWindow.h"
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#include "graphicsPipe.h"
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#include "glgsg.h"
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#include "lightMutex.h"
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#include "lightReMutex.h"
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#include "x11GraphicsPipe.h"
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class FrameBufferProperties;
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#ifndef CPPPARSER
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// Don't pick up the system glxext.h; use our own, which is better.
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#define __glxext_h_
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#include <GL/glx.h>
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/*
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#if defined(GLX_VERSION_1_3)
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// If the system glx version is at least 1.3, then we know we have
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// GLXFBConfig and GLXPbuffer.
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#define HAVE_GLXFBCONFIG
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#define HAVE_OFFICIAL_GLXFBCONFIG
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#endif
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*/
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// This must be included after we have included glgsg.h (which
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// includes gl.h), and after we have checked GLX_VERSION_1_3. But we
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// must also include it before we redefine the GLXFBConfig types,
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// below.
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#include "panda_glxext.h"
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// drose: the version of GL/glx.h that ships with Fedora Core 2 seems
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// to define GLX_VERSION_1_4, but for some reason does not define
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// GLX_SAMPLE_BUFFERS or GLX_SAMPLES. We work around that here.
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#ifndef GLX_SAMPLE_BUFFERS
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#define GLX_SAMPLE_BUFFERS 100000
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#endif
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#ifndef GLX_SAMPLES
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#define GLX_SAMPLES 100001
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#endif
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/*
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#if !defined(HAVE_GLXFBCONFIG) && defined(GLX_SGIX_fbconfig) && defined(GLX_SGIX_pbuffer)
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// If the system glx version isn't 1.3, but these were defined as
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// extensions, we can work with that.
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#define GLXFBConfig GLXFBConfigSGIX
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#define GLXPbuffer GLXPbufferSGIX
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#define glXChooseFBConfig glXChooseFBConfigSGIX
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#define glXCreateNewContext glXCreateContextWithConfigSGIX
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#define glXGetVisualFromFBConfig glXGetVisualFromFBConfigSGIX
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#define glXGetFBConfigAttrib glXGetFBConfigAttribSGIX
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#define glXDestroyPbuffer glXDestroyGLXPbufferSGIX
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#define HAVE_GLXFBCONFIG
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#define HAVE_SGI_GLXFBCONFIG
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#endif
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*/
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#endif // CPPPARSER
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////////////////////////////////////////////////////////////////////
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// Class : glxGraphicsPipe
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// Description : This graphics pipe represents the interface for
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// creating OpenGL graphics windows on an X-based
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// (e.g. Unix) client.
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////////////////////////////////////////////////////////////////////
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class glxGraphicsPipe : public x11GraphicsPipe {
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public:
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glxGraphicsPipe(const string &display = string());
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virtual ~glxGraphicsPipe() {};
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virtual string get_interface_name() const;
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static PT(GraphicsPipe) pipe_constructor();
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protected:
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virtual PT(GraphicsOutput) make_output(const string &name,
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const FrameBufferProperties &fb_prop,
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const WindowProperties &win_prop,
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int flags,
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GraphicsEngine *engine,
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GraphicsStateGuardian *gsg,
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GraphicsOutput *host,
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int retry,
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bool &precertify);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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x11GraphicsPipe::init_type();
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register_type(_type_handle, "glxGraphicsPipe",
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x11GraphicsPipe::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#endif
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