76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
// Filename: glxGraphicsPixmap.h
|
|
// Created by: drose (10Mar09)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
//
|
|
// All use of this software is subject to the terms of the revised BSD
|
|
// license. You should have received a copy of this license along
|
|
// with this source code in a file named "LICENSE."
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef GLXGRAPHICSPIXMAP_H
|
|
#define GLXGRAPHICSPIXMAP_H
|
|
|
|
#include "pandabase.h"
|
|
|
|
#include "glxGraphicsPipe.h"
|
|
#include "graphicsBuffer.h"
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Class : glxGraphicsPixmap
|
|
// Description : Another offscreen buffer in the GLX environment. This
|
|
// creates a Pixmap object, which is probably less
|
|
// efficient than a GLXPBuffer, so this class is a
|
|
// second choice to glxGraphicsBuffer. However, this
|
|
// might be the only option for some graphics drivers.
|
|
////////////////////////////////////////////////////////////////////
|
|
class glxGraphicsPixmap : public GraphicsBuffer {
|
|
public:
|
|
glxGraphicsPixmap(GraphicsEngine *engine, GraphicsPipe *pipe,
|
|
const string &name,
|
|
const FrameBufferProperties &fb_prop,
|
|
const WindowProperties &win_prop,
|
|
int flags,
|
|
GraphicsStateGuardian *gsg,
|
|
GraphicsOutput *host);
|
|
virtual ~glxGraphicsPixmap();
|
|
|
|
virtual bool begin_frame(FrameMode mode, Thread *current_thread);
|
|
virtual void end_frame(FrameMode mode, Thread *current_thread);
|
|
|
|
protected:
|
|
virtual void close_buffer();
|
|
virtual bool open_buffer();
|
|
|
|
private:
|
|
Display *_display;
|
|
Window _drawable;
|
|
Pixmap _x_pixmap;
|
|
GLXPixmap _glx_pixmap;
|
|
|
|
public:
|
|
static TypeHandle get_class_type() {
|
|
return _type_handle;
|
|
}
|
|
static void init_type() {
|
|
GraphicsBuffer::init_type();
|
|
register_type(_type_handle, "glxGraphicsPixmap",
|
|
GraphicsBuffer::get_class_type());
|
|
}
|
|
virtual TypeHandle get_type() const {
|
|
return get_class_type();
|
|
}
|
|
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
|
|
|
private:
|
|
static TypeHandle _type_handle;
|
|
};
|
|
|
|
#include "glxGraphicsPixmap.I"
|
|
|
|
#endif
|