open_toontown_panda3d/panda/src/linmath/coordinateSystem.h

57 lines
1.6 KiB
C

// Filename: coordinateSystem.h
// Created by: drose (24Sep99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef COORDINATESYSTEM_H
#define COORDINATESYSTEM_H
#include "pandabase.h"
#include "typedef.h"
BEGIN_PUBLISH
enum CoordinateSystem {
// The CS_default entry does not refer to a particular coordinate
// system, but rather to the value stored in
// default_coordinate_system, which in turn is loaded from the
// config variable "coordinate-system".
CS_default,
CS_zup_right,
CS_yup_right,
CS_zup_left,
CS_yup_left,
// CS_invalid is not a coordinate system at all. It can be used in
// user-input processing code to indicate a contradictory coordinate
// system request.
CS_invalid,
};
EXPCL_PANDA_LINMATH CoordinateSystem get_default_coordinate_system();
END_PUBLISH
EXPCL_PANDA_LINMATH CoordinateSystem parse_coordinate_system_string(const string &str);
EXPCL_PANDA_LINMATH bool is_right_handed(CoordinateSystem cs = CS_default);
#define IS_LEFT_HANDED_COORDSYSTEM(cs) ((cs==CS_zup_left) || (cs==CS_yup_left))
EXPCL_PANDA_LINMATH ostream &operator << (ostream &out, CoordinateSystem cs);
EXPCL_PANDA_LINMATH istream &operator >> (istream &in, CoordinateSystem &cs);
#endif