90 lines
1.5 KiB
C++
90 lines
1.5 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file pointParticle.cxx
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* @author charles
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* @date 2000-06-19
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*/
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#include "pointParticle.h"
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/**
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* simple constructor
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*/
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PointParticle::
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PointParticle(PN_stdfloat lifespan, bool alive) :
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BaseParticle(lifespan, alive) {
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set_oriented(false);
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}
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/**
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* copy constructor
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*/
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PointParticle::
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PointParticle(const PointParticle ©) :
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BaseParticle(copy) {
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set_oriented(false);
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}
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/**
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* simple destructor
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*/
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PointParticle::
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~PointParticle() {
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}
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/**
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* dynamic copier
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*/
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PhysicsObject *PointParticle::
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make_copy() const {
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return new PointParticle(*this);
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}
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/**
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* particle death routine
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*/
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void PointParticle::
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die() {
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}
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/**
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* particle init routine
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*/
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void PointParticle::
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init() {
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}
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/**
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* particle update
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*/
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void PointParticle::
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update() {
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}
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/**
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* Write a string representation of this instance to <out>.
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*/
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void PointParticle::
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output(std::ostream &out) const {
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#ifndef NDEBUG //[
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out<<"PointParticle";
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#endif //] NDEBUG
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}
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/**
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* Write a string representation of this instance to <out>.
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*/
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void PointParticle::
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write(std::ostream &out, int indent) const {
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#ifndef NDEBUG //[
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out.width(indent); out<<""; out<<"PointParticle:\n";
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BaseParticle::write(out, indent+2);
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#endif //] NDEBUG
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}
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