45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
// Filename: p3dReferenceCount.h
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// Created by: drose (09Jul09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef P3DREFERENCECOUNT_H
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#define P3DREFERENCECOUNT_H
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#include "p3d_plugin_common.h"
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////////////////////////////////////////////////////////////////////
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// Class : P3DReferenceCount
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// Description : A base class for reference-counted objects in this
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// module. We follow the Panda convention, rather than
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// the Pythong convention: the reference count of a new
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// object is initially 0.
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////////////////////////////////////////////////////////////////////
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class P3DReferenceCount {
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public:
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inline P3DReferenceCount();
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inline ~P3DReferenceCount();
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inline void ref() const;
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inline bool unref() const;
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private:
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int _ref_count;
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};
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template<class RefCountType>
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inline void unref_delete(RefCountType *ptr);
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#include "p3dReferenceCount.I"
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#endif
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