open_toontown_panda3d/direct/src/plugin/p3dReferenceCount.h

45 lines
1.3 KiB
C++

// Filename: p3dReferenceCount.h
// Created by: drose (09Jul09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef P3DREFERENCECOUNT_H
#define P3DREFERENCECOUNT_H
#include "p3d_plugin_common.h"
////////////////////////////////////////////////////////////////////
// Class : P3DReferenceCount
// Description : A base class for reference-counted objects in this
// module. We follow the Panda convention, rather than
// the Pythong convention: the reference count of a new
// object is initially 0.
////////////////////////////////////////////////////////////////////
class P3DReferenceCount {
public:
inline P3DReferenceCount();
inline ~P3DReferenceCount();
inline void ref() const;
inline bool unref() const;
private:
int _ref_count;
};
template<class RefCountType>
inline void unref_delete(RefCountType *ptr);
#include "p3dReferenceCount.I"
#endif