open_toontown_panda3d/pandatool/src/eggbase/somethingToEgg.h

86 lines
2.6 KiB
C++

// Filename: somethingToEgg.h
// Created by: drose (15Feb00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef SOMETHINGTOEGG_H
#define SOMETHINGTOEGG_H
#include <pandatoolbase.h>
#include "eggConverter.h"
#include <distanceUnit.h>
#include <somethingToEggConverter.h>
////////////////////////////////////////////////////////////////////
// Class : SomethingToEgg
// Description : This is the general base class for a file-converter
// program that reads some model file format and
// generates an egg file.
////////////////////////////////////////////////////////////////////
class SomethingToEgg : public EggConverter {
public:
SomethingToEgg(const string &format_name,
const string &preferred_extension = string(),
bool allow_last_param = true,
bool allow_stdout = true);
void add_units_options();
void add_texture_path_options();
void add_model_path_options();
void add_rel_dir_options();
void add_search_path_options(bool append_to_sys_paths);
void add_merge_externals_options();
protected:
void apply_units_scale(EggData &data);
virtual bool handle_args(Args &args);
virtual bool post_command_line();
virtual void post_process_egg_file();
static bool dispatch_path_convert_relative(const string &opt, const string &arg, void *var);
static bool dispatch_path_convert_absolute(const string &opt, const string &arg, void *var);
static bool dispatch_path_convert_rel_abs(const string &opt, const string &arg, void *var);
static bool dispatch_path_convert_strip(const string &opt, const string &arg, void *var);
static bool dispatch_path_convert_unchanged(const string &opt, const string &arg, void *var);
Filename _input_filename;
DistanceUnit _input_units;
DistanceUnit _output_units;
SomethingToEggConverter::PathConvert _texture_path_convert;
SomethingToEggConverter::PathConvert _model_path_convert;
Filename _make_rel_dir;
bool _got_make_rel_dir;
DSearchPath _search_path;
bool _got_search_path;
bool _append_to_sys_paths;
bool _merge_externals;
bool _allow_errors;
};
#endif