open_toontown_panda3d/panda/src/mathutil/boundingLine.h

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2.8 KiB
C++

// Filename: boundingLine.h
// Created by: drose (04Jul00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef BOUNDINGLINE_H
#define BOUNDINGLINE_H
#include <pandabase.h>
#include "geometricBoundingVolume.h"
///////////////////////////////////////////////////////////////////
// Class : BoundingLine
// Description : This funny bounding volume is an infinite line with
// no thickness and extending to infinity in both
// directions.
//
// Note that it *always* extends in both directions,
// despite the fact that you specify two points to the
// constructor. These are not endpoints, they are two
// arbitrary points on the line.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA BoundingLine : public GeometricBoundingVolume {
PUBLISHED:
INLINE_MATHUTIL BoundingLine();
INLINE_MATHUTIL BoundingLine(const LPoint3f &a, const LPoint3f &b);
public:
virtual BoundingVolume *make_copy() const;
virtual LPoint3f get_approx_center() const;
virtual void xform(const LMatrix4f &mat);
virtual void output(ostream &out) const;
PUBLISHED:
INLINE_MATHUTIL const LPoint3f &get_point_a() const;
INLINE_MATHUTIL LPoint3f get_point_b() const;
protected:
virtual bool extend_other(BoundingVolume *other) const;
virtual bool around_other(BoundingVolume *other,
const BoundingVolume **first,
const BoundingVolume **last) const;
virtual int contains_other(const BoundingVolume *other) const;
virtual bool extend_by_line(const BoundingLine *line);
virtual int contains_sphere(const BoundingSphere *sphere) const;
float sqr_dist_to_line(const LPoint3f &point) const;
private:
LPoint3f _origin;
LVector3f _vector;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GeometricBoundingVolume::init_type();
register_type(_type_handle, "BoundingLine",
GeometricBoundingVolume::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class BoundingSphere;
};
#include "boundingLine.I"
#endif