open_toontown_panda3d/panda/src/particlesystem/sparkleParticleRenderer.h

105 lines
3.1 KiB
C++

// Filename: sparkleParticleRenderer.h
// Created by: charles (27Jun00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef SPARKLEPARTICLERENDERER_H
#define SPARKLEPARTICLERENDERER_H
#include "baseParticle.h"
#include "baseParticleRenderer.h"
#include "pointerTo.h"
#include "pointerToArray.h"
#include "geom.h"
#include "geomVertexData.h"
#include "geomLines.h"
enum SparkleParticleLifeScale {
SP_NO_SCALE,
SP_SCALE
};
////////////////////////////////////////////////////////////////////
// Class : SparkleParticleRenderer
// Description : pretty sparkly things.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSICS SparkleParticleRenderer : public BaseParticleRenderer {
PUBLISHED:
enum SparkleParticleLifeScale {
SP_NO_SCALE,
SP_SCALE
};
SparkleParticleRenderer();
SparkleParticleRenderer(const SparkleParticleRenderer& copy);
SparkleParticleRenderer(const Colorf& center,
const Colorf& edge,
float birth_radius,
float death_radius,
SparkleParticleLifeScale life_scale,
ParticleRendererAlphaMode alpha_mode);
virtual ~SparkleParticleRenderer();
virtual BaseParticleRenderer *make_copy();
INLINE void set_center_color(const Colorf& c);
INLINE void set_edge_color(const Colorf& c);
INLINE void set_birth_radius(float radius);
INLINE void set_death_radius(float radius);
INLINE void set_life_scale(SparkleParticleLifeScale);
INLINE const Colorf& get_center_color() const;
INLINE const Colorf& get_edge_color() const;
INLINE float get_birth_radius() const;
INLINE float get_death_radius() const;
INLINE SparkleParticleLifeScale get_life_scale() const;
virtual void output(ostream &out) const;
virtual void write(ostream &out, int indent_level = 0) const;
private:
Colorf _center_color;
Colorf _edge_color;
float _birth_radius;
float _death_radius;
PT(Geom) _line_primitive;
PT(GeomLines) _lines;
PT(GeomVertexData) _vdata;
int _max_pool_size;
SparkleParticleLifeScale _life_scale;
LPoint3f _aabb_min;
LPoint3f _aabb_max;
INLINE float get_radius(BaseParticle *bp);
virtual void birth_particle(int index);
virtual void kill_particle(int index);
virtual void init_geoms();
virtual void render(pvector< PT(PhysicsObject) >& po_vector,
int ttl_particles);
virtual void resize_pool(int new_size);
};
#include "sparkleParticleRenderer.I"
#endif // SPARKLEPARTICLERENDERER_H