84 lines
2.3 KiB
C++
84 lines
2.3 KiB
C++
// Filename: texturePosition.h
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// Created by: drose (04Dec00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef TEXTUREPOSITION_H
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#define TEXTUREPOSITION_H
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#include "pandatoolbase.h"
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#include "typedWritable.h"
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#include "luse.h"
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#include "eggTexture.h"
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class FactoryParams;
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////////////////////////////////////////////////////////////////////
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// Class : TexturePosition
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// Description : This represents a particular position of a texture
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// within a PaletteImage. There is only one of these
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// per TexturePlacement, but it exists as a separate
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// structure so the TexturePlacement can easily consider
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// repositioning the texture.
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////////////////////////////////////////////////////////////////////
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class TexturePosition : public TypedWritable {
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public:
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TexturePosition();
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TexturePosition(const TexturePosition ©);
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void operator = (const TexturePosition ©);
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int _margin;
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int _x, _y;
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int _x_size, _y_size;
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TexCoordd _min_uv;
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TexCoordd _max_uv;
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EggTexture::WrapMode _wrap_u;
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EggTexture::WrapMode _wrap_v;
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// The TypedWritable interface follows.
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public:
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static void register_with_read_factory();
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virtual void write_datagram(BamWriter *writer, Datagram &datagram);
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protected:
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static TypedWritable *make_TexturePosition(const FactoryParams ¶ms);
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public:
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void fillin(DatagramIterator &scan, BamReader *manager);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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TypedWritable::init_type();
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register_type(_type_handle, "TexturePosition",
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TypedWritable::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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#endif
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