54 lines
1.5 KiB
Plaintext
54 lines
1.5 KiB
Plaintext
// Filename: bulletTriangleMeshShape.I
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// Created by: enn0x (09Feb10)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: BulletTriangleMeshShape::Destructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE BulletTriangleMeshShape::
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~BulletTriangleMeshShape() {
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if (_bvh_shape) {
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delete _bvh_shape;
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}
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if (_gimpact_shape) {
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delete _gimpact_shape;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: BulletTriangleMeshShape::is_static
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool BulletTriangleMeshShape::
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is_static() const {
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return (_bvh_shape != NULL);
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}
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////////////////////////////////////////////////////////////////////
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// Function: BulletTriangleMeshShape::is_dynamic
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool BulletTriangleMeshShape::
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is_dynamic() const {
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return (_gimpact_shape != NULL);
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}
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