open_toontown_panda3d/direct/src/plugin_activex
Sam Edwards a9dfd8352e general: Distinguish local/system includes
This changes includes so that local includes are consistently
#include "localFile.h"
while system and third-party includes are consistently
#include <systemFile.h>

This commit mostly converts the former to the latter; the two
exceptions are in android_main.cxx and fmodAudioSound.h, where
the reverse was necessary.
2018-11-10 18:00:10 -07:00
..
P3DActiveX.cpp general: Distinguish local/system includes 2018-11-10 18:00:10 -07:00
P3DActiveX.def initial commit 2009-09-15 00:21:13 +00:00
P3DActiveX.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
P3DActiveX.idl initial commit 2009-09-15 00:21:13 +00:00
P3DActiveX.inf version numbers on plugin dll's 2009-10-29 23:21:23 +00:00
P3DActiveX.sln integrate with some more code in plugin, fix a couple of bugs 2009-09-25 21:41:12 +00:00
P3DActiveX.vcproj added IDispatchEx support for dynamic scripting features 2009-10-06 17:11:40 +00:00
P3DActiveXCtrl.bmp initial commit 2009-09-15 00:21:13 +00:00
P3DActiveXCtrl.cpp general: Distinguish local/system includes 2018-11-10 18:00:10 -07:00
P3DActiveXCtrl.h general: Distinguish local/system includes 2018-11-10 18:00:10 -07:00
P3DActiveXPropPage.cpp New file headers, new comment style 2016-02-17 17:47:48 +01:00
P3DActiveXPropPage.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPBrowserObject.cpp New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPBrowserObject.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPDownloadCallback.cpp New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPDownloadCallback.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPDownloadRequest.cpp New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPDownloadRequest.h general: Replace NULL (and 0 as pointer) with C++11 nullptr 2018-06-03 16:35:13 -06:00
PPInstance.cpp New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPInstance.h general: Distinguish local/system includes 2018-11-10 18:00:10 -07:00
PPInterface.cpp general: Distinguish local/system includes 2018-11-10 18:00:10 -07:00
PPInterface.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPLogger.cpp general: Distinguish local/system includes 2018-11-10 18:00:10 -07:00
PPLogger.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPPandaObject.cpp New file headers, new comment style 2016-02-17 17:47:48 +01:00
PPPandaObject.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
ReadMe.txt initial commit 2009-09-15 00:21:13 +00:00
p3dactivex_composite1.cxx Remove executable permissions from files that don't need them 2015-04-05 15:41:49 +02:00
resource.h initial commit 2009-09-15 00:21:13 +00:00
stdafx.cpp initial commit 2009-09-15 00:21:13 +00:00
stdafx.h Remove two includes that are not supported in 64-bit windows 2014-09-15 12:51:30 +00:00

ReadMe.txt

========================================================================
    ACTIVEX CONTROL DLL : MyActiveX Project Overview
========================================================================

ControlWizard has created this project for your MyActiveX ActiveX Control
DLL, which contains 1 control.

This skeleton project not only demonstrates the basics of writing an
ActiveX Control, but is also a starting point for writing the specific
features of your control.

This file contains a summary of what you will find in each of the files
that make up your MyActiveX ActiveX Control DLL.

P3DActiveX.vcproj
    This is the main project file for VC++ projects generated using an 
    Application Wizard. It contains information about the version of 
    Visual C++ that generated the file, and information about the platforms,
    configurations, and project features selected with the Application Wizard.

P3DActiveX.h
    This is the main include file for the ActiveX Control DLL.  It
    includes other project-specific includes such as resource.h.

P3DActiveX.cpp
    This is the main source file that contains code for DLL initialization,
    termination and other bookkeeping.

P3DActiveX.rc
    This is a listing of the Microsoft Windows resources that the project
    uses.  This file can be directly edited with the Visual C++ resource
    editor.

P3DActiveX.def
    This file contains information about the ActiveX Control DLL that
    must be provided to run with Microsoft Windows.

P3DActiveX.idl
    This file contains the Object Description Language source code for the
    type library of your control.

/////////////////////////////////////////////////////////////////////////////
CP3DActiveXCtrl control:

P3DActiveXCtrl.h
    This file contains the declaration of the CP3DActiveXCtrl C++ class.

P3DActiveXCtrl.cpp
    This file contains the implementation of the CP3DActiveXCtrl C++ class.

P3DActiveXPropPage.h
    This file contains the declaration of the CP3DActiveXPropPage C++ class.

P3DActiveXPropPage.cpp
    This file contains the implementation of the CP3DActiveXPropPage C++ class.

CP3DActiveXCtrl.bmp
    This file contains a bitmap that a container will use to represent the
    CP3DActiveXCtrl control when it appears on a tool palette.  This bitmap
    is included by the main resource file P3DActiveX.rc.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

stdafx.h, stdafx.cpp
    These files are used to build a precompiled header (PCH) file
    named P3DActiveX.pch and a precompiled types (PCT) file named stdafx.obj.

resource.h
    This is the standard header file, which defines new resource IDs.
    The Visual C++ resource editor reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

ControlWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////