open_toontown_panda3d/panda/src/physx/physxHeightField.h

97 lines
2.9 KiB
C++

// Filename: physxHeightField.h
// Created by: enn0x (15Oct09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PHYSXHEIGHTFIELD_H
#define PHYSXHEIGHTFIELD_H
#include "pandabase.h"
#include "lvector3.h"
#include "physxObject.h"
#include "physxContactReport.h"
#include "physxControllerReport.h"
#include "physxTriggerReport.h"
#include "physx_includes.h"
////////////////////////////////////////////////////////////////////
// Class : PhysxHeightField
// Description : A height field object.
// Height fields work in a similar way as triangle
// meshes specified to act as height fields, with
// some important differences:
//
// Triangle meshes can be made of nonuniform geometry,
// while height fields are regular, rectangular grids.
// This means that with PhysxHeightField, you
// sacrifice flexibility in return for improved
// performance and decreased memory consumption.
//
// Height fields are referenced by shape instances of
// type PhysxHeightFieldShape.
//
// To create an instance of this class call
// PhysxManager::create_height_field(), and
// PhysxHeightField::release() to release it. This is
// only possible once you have released all of its
// PhysxHeightFiedShape instances before.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSX PhysxHeightField : public PhysxObject {
PUBLISHED:
void release();
unsigned int get_reference_count() const;
float get_height(float x, float y) const;
INLINE void ls() const;
INLINE void ls(ostream &out, int indent_level=0) const;
public:
INLINE PhysxHeightField();
INLINE ~PhysxHeightField();
INLINE NxHeightField *ptr() const { return _ptr; };
void link(NxHeightField *ptr);
void unlink();
private:
NxHeightField *_ptr;
////////////////////////////////////////////////////////////////////
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PhysxObject::init_type();
register_type(_type_handle, "PhysxHeightField",
PhysxObject::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "physxHeightField.I"
#endif // PHYSXHEIGHTFIELD_H