open_toontown_panda3d/pandatool/src/flt/fltMaterial.cxx

184 lines
6.4 KiB
C++

// Filename: fltMaterial.cxx
// Created by: drose (25Aug00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "fltMaterial.h"
#include "fltRecordReader.h"
#include "fltRecordWriter.h"
TypeHandle FltMaterial::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: FltMaterial::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
FltMaterial::
FltMaterial(FltHeader *header) : FltRecord(header) {
_material_index = 0;
_flags = 0;
_ambient.set(0.0, 0.0, 0.0);
_diffuse.set(0.0, 0.0, 0.0);
_specular.set(0.0, 0.0, 0.0);
_emissive.set(0.0, 0.0, 0.0);
_shininess = 0.0;
_alpha = 1.0;
}
////////////////////////////////////////////////////////////////////
// Function: FltMaterial::extract_record
// Access: Protected, Virtual
// Description: Fills in the information in this record based on the
// information given in the indicated datagram, whose
// opcode has already been read. Returns true on
// success, false if the datagram is invalid.
////////////////////////////////////////////////////////////////////
bool FltMaterial::
extract_record(FltRecordReader &reader) {
if (!FltRecord::extract_record(reader)) {
return false;
}
nassertr(reader.get_opcode() == FO_15_material, false);
DatagramIterator &iterator = reader.get_iterator();
_material_index = iterator.get_be_int32();
_material_name = iterator.get_fixed_string(12);
_flags = iterator.get_be_uint32();
_ambient[0] = iterator.get_be_float32();
_ambient[1] = iterator.get_be_float32();
_ambient[2] = iterator.get_be_float32();
_diffuse[0] = iterator.get_be_float32();
_diffuse[1] = iterator.get_be_float32();
_diffuse[2] = iterator.get_be_float32();
_specular[0] = iterator.get_be_float32();
_specular[1] = iterator.get_be_float32();
_specular[2] = iterator.get_be_float32();
_emissive[0] = iterator.get_be_float32();
_emissive[1] = iterator.get_be_float32();
_emissive[2] = iterator.get_be_float32();
_shininess = iterator.get_be_float32();
_alpha = iterator.get_be_float32();
iterator.skip_bytes(4);
check_remaining_size(iterator);
return true;
}
////////////////////////////////////////////////////////////////////
// Function: FltMaterial::build_record
// Access: Protected, Virtual
// Description: Fills up the current record on the FltRecordWriter with
// data for this record, but does not advance the
// writer. Returns true on success, false if there is
// some error.
////////////////////////////////////////////////////////////////////
bool FltMaterial::
build_record(FltRecordWriter &writer) const {
if (!FltRecord::build_record(writer)) {
return false;
}
writer.set_opcode(FO_15_material);
Datagram &datagram = writer.update_datagram();
datagram.add_be_int32(_material_index);
datagram.add_fixed_string(_material_name, 12);
datagram.add_be_uint32(_flags);
datagram.add_be_float32(_ambient[0]);
datagram.add_be_float32(_ambient[1]);
datagram.add_be_float32(_ambient[2]);
datagram.add_be_float32(_diffuse[0]);
datagram.add_be_float32(_diffuse[1]);
datagram.add_be_float32(_diffuse[2]);
datagram.add_be_float32(_specular[0]);
datagram.add_be_float32(_specular[1]);
datagram.add_be_float32(_specular[2]);
datagram.add_be_float32(_emissive[0]);
datagram.add_be_float32(_emissive[1]);
datagram.add_be_float32(_emissive[2]);
datagram.add_be_float32(_shininess);
datagram.add_be_float32(_alpha);
datagram.pad_bytes(4);
return true;
}
////////////////////////////////////////////////////////////////////
// Function: FltMaterial::extract_14_record
// Access: Public
// Description: Fills in the information in this record based on the
// information from the current position within the v14
// material palette. Leaves the iterator at the
// beginning of the next material.
////////////////////////////////////////////////////////////////////
bool FltMaterial::
extract_14_record(int index, DatagramIterator &di) {
_material_index = index;
_ambient[0] = di.get_be_float32();
_ambient[1] = di.get_be_float32();
_ambient[2] = di.get_be_float32();
_diffuse[0] = di.get_be_float32();
_diffuse[1] = di.get_be_float32();
_diffuse[2] = di.get_be_float32();
_specular[0] = di.get_be_float32();
_specular[1] = di.get_be_float32();
_specular[2] = di.get_be_float32();
_emissive[0] = di.get_be_float32();
_emissive[1] = di.get_be_float32();
_emissive[2] = di.get_be_float32();
_shininess = di.get_be_float32();
_alpha = di.get_be_float32();
_flags = di.get_be_uint32();
_material_name = di.get_fixed_string(12);
di.skip_bytes(4 * 28);
return true;
}
////////////////////////////////////////////////////////////////////
// Function: FltMaterial::build_14_record
// Access: Public
// Description: Fills up the current record on the FltRecordWriter
// with data for this record, formatted as a part of a
// v14 material palette. Returns true on success, false
// if there is some error.
////////////////////////////////////////////////////////////////////
bool FltMaterial::
build_14_record(Datagram &datagram) {
datagram.add_be_float32(_ambient[0]);
datagram.add_be_float32(_ambient[1]);
datagram.add_be_float32(_ambient[2]);
datagram.add_be_float32(_diffuse[0]);
datagram.add_be_float32(_diffuse[1]);
datagram.add_be_float32(_diffuse[2]);
datagram.add_be_float32(_specular[0]);
datagram.add_be_float32(_specular[1]);
datagram.add_be_float32(_specular[2]);
datagram.add_be_float32(_emissive[0]);
datagram.add_be_float32(_emissive[1]);
datagram.add_be_float32(_emissive[2]);
datagram.add_be_float32(_shininess);
datagram.add_be_float32(_alpha);
datagram.add_be_uint32(_flags);
datagram.add_fixed_string(_material_name, 12);
datagram.pad_bytes(4 * 28);
return true;
}