- Don't assume GLSL 4.30 is available just because the driver supports compute shaders. Drivers before OpenGL 4.3 may still offer the extension. - Use GLSL 1.30 by default, and turn on additional features using extensions. Skip any tests requiring extensions that aren't supported by the driver. - Unsigned literal ints should have a 'u' suffix. - Clean up a few dead Python expressions |
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|---|---|---|
| .. | ||
| conftest.py | ||
| test_color_buffer.py | ||
| test_depth_buffer.py | ||
| test_fbprops.py | ||
| test_glsl_shader.py | ||
| test_window.py | ||