open_toontown_panda3d/panda/src/express/get_config_path.h

48 lines
1.9 KiB
C

// Filename: get_config_path.h
// Created by: drose (01Jul00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef GET_CONFIG_PATH_H
#define GET_CONFIG_PATH_H
#include "pandabase.h"
#include "dSearchPath.h"
////////////////////////////////////////////////////////////////////
// Function: get_config_path
// Description: A generic function for reading path strings
// (e.g. model-path, texture-path, etc.) from the Config
// database. It automatically handles concatenating
// together multiple appearances of the indicated
// variable name as a single long path string.
//
// static_ptr must be a statically-defined string
// pointer, unique to each different config_var_name.
// It should be initialized to NULL. This will
// automatically be allocated and filled with the string
// path the first time this function is called;
// thereafter, the same string value will be returned.
// This allows the function to work during static init
// time when we can't be sure what has or hasn't been
// already initialized.
////////////////////////////////////////////////////////////////////
EXPCL_PANDAEXPRESS DSearchPath &
get_config_path(const string &config_var_name, DSearchPath *&static_ptr);
#endif