open_toontown_panda3d/panda/src/physx/physxCapsuleForceFieldShape...

112 lines
3.6 KiB
C++

// Filename: physxCapsuleForceFieldShape.cxx
// Created by: enn0x (15Nov09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "physxCapsuleForceFieldShape.h"
#include "physxCapsuleForceFieldShapeDesc.h"
TypeHandle PhysxCapsuleForceFieldShape::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShape::link
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
void PhysxCapsuleForceFieldShape::
link(NxForceFieldShape *shapePtr) {
_ptr = shapePtr->isCapsule();
_ptr->userData = this;
_error_type = ET_ok;
PhysxForceFieldShapeGroup *group = (PhysxForceFieldShapeGroup *)_ptr->getShapeGroup().userData;
group->_shapes.add(this);
}
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShape::unlink
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
void PhysxCapsuleForceFieldShape::
unlink() {
_ptr->userData = NULL;
_error_type = ET_released;
PhysxForceFieldShapeGroup *group = (PhysxForceFieldShapeGroup *)_ptr->getShapeGroup().userData;
group->_shapes.remove(this);
}
////////////////////////////////////////////////////////////////////
// Function : PhysxCapsuleForceFieldShape::save_to_desc
// Access : Published
// Description : Saves the state of the shape object to a
// descriptor.
////////////////////////////////////////////////////////////////////
void PhysxCapsuleForceFieldShape::
save_to_desc(PhysxCapsuleForceFieldShapeDesc &shapeDesc) const {
nassertv(_error_type == ET_ok);
_ptr->saveToDesc(shapeDesc._desc);
}
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShape::set_radius
// Access: Published
// Description: Alters the radius of the capsule.
////////////////////////////////////////////////////////////////////
void PhysxCapsuleForceFieldShape::
set_radius(float radius) {
nassertv(_error_type == ET_ok);
_ptr->setRadius(radius);
}
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShape::set_height
// Access: Published
// Description: Alters the height of the capsule.
////////////////////////////////////////////////////////////////////
void PhysxCapsuleForceFieldShape::
set_height(float height) {
nassertv(_error_type == ET_ok);
_ptr->setHeight(height);
}
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShape::get_radius
// Access: Published
// Description: Retrieves the radius of the capsule.
////////////////////////////////////////////////////////////////////
float PhysxCapsuleForceFieldShape::
get_radius() const {
nassertr(_error_type == ET_ok, 0.0f);
return _ptr->getRadius();
}
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShape::get_height
// Access: Published
// Description: Retrieves the height of the capsule.
////////////////////////////////////////////////////////////////////
float PhysxCapsuleForceFieldShape::
get_height() const {
nassertr(_error_type == ET_ok, 0.0f);
return _ptr->getHeight();
}