open_toontown_panda3d/panda/src/physx/physxHeightFieldShape.h

83 lines
2.4 KiB
C++

// Filename: physxHeightFieldShape.h
// Created by: enn0x (15Oct09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PHYSXHEIGHTFIELDSHAPE_H
#define PHYSXHEIGHTFIELDSHAPE_H
#include "pandabase.h"
#include "physxShape.h"
#include "physx_includes.h"
class PhysxHeightFieldShapeDesc;
////////////////////////////////////////////////////////////////////
// Class : PhysxHeightFieldShape
// Description : This class is a shape instance of a height field
// object of type PhysxHeightField. Each shape is
// owned by an actor that it is attached to.
//
// An instance can be created by calling the
// createShape() method of the PhysxActor object that
// should own it, with a PhysxHeightFieldShapeDesc
// object as the parameter, or by adding the shape
// descriptor into the PhysxActorDesc class before
// creating the actor.
//
// The shape is deleted by calling release() on the
// shape itself.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSX PhysxHeightFieldShape : public PhysxShape {
PUBLISHED:
INLINE PhysxHeightFieldShape();
INLINE ~PhysxHeightFieldShape();
void save_to_desc(PhysxHeightFieldShapeDesc &shapeDesc) const;
public:
INLINE NxShape *ptr() const { return (NxShape *)_ptr; };
void link(NxShape *shapePtr);
void unlink();
private:
NxHeightFieldShape *_ptr;
////////////////////////////////////////////////////////////////////
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PhysxShape::init_type();
register_type(_type_handle, "PhysxHeightFieldShape",
PhysxShape::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "physxHeightFieldShape.I"
#endif // PHYSXHEIGHTFIELDSHAPE_H