83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
// Filename: physxHeightFieldShape.h
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// Created by: enn0x (15Oct09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef PHYSXHEIGHTFIELDSHAPE_H
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#define PHYSXHEIGHTFIELDSHAPE_H
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#include "pandabase.h"
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#include "physxShape.h"
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#include "physx_includes.h"
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class PhysxHeightFieldShapeDesc;
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////////////////////////////////////////////////////////////////////
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// Class : PhysxHeightFieldShape
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// Description : This class is a shape instance of a height field
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// object of type PhysxHeightField. Each shape is
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// owned by an actor that it is attached to.
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//
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// An instance can be created by calling the
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// createShape() method of the PhysxActor object that
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// should own it, with a PhysxHeightFieldShapeDesc
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// object as the parameter, or by adding the shape
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// descriptor into the PhysxActorDesc class before
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// creating the actor.
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//
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// The shape is deleted by calling release() on the
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// shape itself.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAPHYSX PhysxHeightFieldShape : public PhysxShape {
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PUBLISHED:
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INLINE PhysxHeightFieldShape();
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INLINE ~PhysxHeightFieldShape();
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void save_to_desc(PhysxHeightFieldShapeDesc &shapeDesc) const;
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public:
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INLINE NxShape *ptr() const { return (NxShape *)_ptr; };
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void link(NxShape *shapePtr);
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void unlink();
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private:
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NxHeightFieldShape *_ptr;
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////////////////////////////////////////////////////////////////////
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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PhysxShape::init_type();
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register_type(_type_handle, "PhysxHeightFieldShape",
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PhysxShape::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {
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init_type();
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "physxHeightFieldShape.I"
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#endif // PHYSXHEIGHTFIELDSHAPE_H
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