open_toontown_panda3d/panda/src/grutil
David Rose aea8fa70bf add vis_2d 2011-03-14 21:58:32 +00:00
..
Sources.pp move pfmfile from pandatool 2011-03-14 20:09:33 +00:00
cardMaker.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
cardMaker.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
cardMaker.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
config_grutil.cxx pfm-vis-max-vertices 2011-03-14 21:17:57 +00:00
config_grutil.h pfm-vis-max-vertices 2011-03-14 21:17:57 +00:00
ffmpegTexture.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
ffmpegTexture.cxx 2unix 2009-07-06 15:20:23 +00:00
ffmpegTexture.h This commit is to support even newer versions of ffmpeg. 2009-07-03 12:02:00 +00:00
fisheyeMaker.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fisheyeMaker.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fisheyeMaker.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
frameRateMeter.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
frameRateMeter.cxx support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
frameRateMeter.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geoMipTerrain.I Added getters for auto_flatten mode, near and far (i.e., get_flatten_mode, get_near, get_far). 2010-08-03 14:56:17 +00:00
geoMipTerrain.cxx run faster pl0x? ^.^ 2010-11-24 20:53:37 +00:00
geoMipTerrain.h Added getters for auto_flatten mode, near and far (i.e., get_flatten_mode, get_near, get_far). 2010-08-03 14:56:17 +00:00
grutil_composite.cxx ARToolKit now basically functional 2007-10-29 21:02:07 +00:00
grutil_composite1.cxx Move OpenCVTexture, ARToolKit and WebcamVideo to a new "vision" module 2009-11-08 12:56:45 +00:00
grutil_composite2.cxx move pfmfile from pandatool 2011-03-14 20:09:33 +00:00
heightfieldTesselator.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
heightfieldTesselator.cxx (Correctness) Delete internal arrays as arrays, not scalar. 2010-03-18 20:46:42 +00:00
heightfieldTesselator.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lineSegs.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lineSegs.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lineSegs.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
meshDrawer.I Added better doc comments to meshDrawer 2010-01-13 06:49:49 +00:00
meshDrawer.cxx Partially apply typo fix patch I found somewhere on the web, by someone named Christoph Korn 2010-11-16 08:58:45 +00:00
meshDrawer.h Added better doc comments to meshDrawer 2010-01-13 06:49:49 +00:00
meshDrawer2D.I adding meshDrawer2D - to compliment meshDrawer 2010-01-10 04:56:10 +00:00
meshDrawer2D.cxx Partially apply typo fix patch I found somewhere on the web, by someone named Christoph Korn 2010-11-16 08:58:45 +00:00
meshDrawer2D.h Partially apply typo fix patch I found somewhere on the web, by someone named Christoph Korn 2010-11-16 08:58:45 +00:00
movieTexture.I Add get_video_length 2009-07-14 16:30:25 +00:00
movieTexture.cxx protect under HAVE_AUDIO 2009-10-24 04:50:39 +00:00
movieTexture.h protect under HAVE_AUDIO 2009-10-24 04:50:39 +00:00
multitexReducer.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
multitexReducer.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
multitexReducer.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
nodeVertexTransform.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
nodeVertexTransform.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
nodeVertexTransform.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pfmFile.I add vis_2d 2011-03-14 21:58:32 +00:00
pfmFile.cxx add vis_2d 2011-03-14 21:58:32 +00:00
pfmFile.h add vis_2d 2011-03-14 21:58:32 +00:00
pipeOcclusionCullTraverser.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pipeOcclusionCullTraverser.cxx get_effective_incomplete_render() for cull too 2009-01-30 19:14:49 +00:00
pipeOcclusionCullTraverser.h get_effective_incomplete_render() for cull too 2009-01-30 19:14:49 +00:00
rigidBodyCombiner.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
rigidBodyCombiner.cxx shouldn't cull internal scene 2009-11-12 13:55:50 +00:00
rigidBodyCombiner.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
sceneGraphAnalyzerMeter.I Replace remaining instances of Disney license with CMU license 2009-10-20 08:16:12 +00:00
sceneGraphAnalyzerMeter.cxx support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
sceneGraphAnalyzerMeter.h Replace remaining instances of Disney license with CMU license 2009-10-20 08:16:12 +00:00