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Sources.pp
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move pfmfile from pandatool
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2011-03-14 20:09:33 +00:00 |
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cardMaker.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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cardMaker.cxx
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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cardMaker.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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config_grutil.cxx
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pfm-vis-max-vertices
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2011-03-14 21:17:57 +00:00 |
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config_grutil.h
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pfm-vis-max-vertices
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2011-03-14 21:17:57 +00:00 |
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ffmpegTexture.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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ffmpegTexture.cxx
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2unix
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2009-07-06 15:20:23 +00:00 |
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ffmpegTexture.h
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This commit is to support even newer versions of ffmpeg.
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2009-07-03 12:02:00 +00:00 |
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fisheyeMaker.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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fisheyeMaker.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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fisheyeMaker.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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frameRateMeter.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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frameRateMeter.cxx
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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frameRateMeter.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geoMipTerrain.I
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Added getters for auto_flatten mode, near and far (i.e., get_flatten_mode, get_near, get_far).
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2010-08-03 14:56:17 +00:00 |
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geoMipTerrain.cxx
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run faster pl0x? ^.^
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2010-11-24 20:53:37 +00:00 |
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geoMipTerrain.h
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Added getters for auto_flatten mode, near and far (i.e., get_flatten_mode, get_near, get_far).
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2010-08-03 14:56:17 +00:00 |
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grutil_composite.cxx
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ARToolKit now basically functional
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2007-10-29 21:02:07 +00:00 |
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grutil_composite1.cxx
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Move OpenCVTexture, ARToolKit and WebcamVideo to a new "vision" module
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2009-11-08 12:56:45 +00:00 |
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grutil_composite2.cxx
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move pfmfile from pandatool
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2011-03-14 20:09:33 +00:00 |
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heightfieldTesselator.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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heightfieldTesselator.cxx
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(Correctness) Delete internal arrays as arrays, not scalar.
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2010-03-18 20:46:42 +00:00 |
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heightfieldTesselator.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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lineSegs.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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lineSegs.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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lineSegs.h
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wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
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2008-11-07 21:12:42 +00:00 |
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meshDrawer.I
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Added better doc comments to meshDrawer
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2010-01-13 06:49:49 +00:00 |
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meshDrawer.cxx
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Partially apply typo fix patch I found somewhere on the web, by someone named Christoph Korn
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2010-11-16 08:58:45 +00:00 |
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meshDrawer.h
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Added better doc comments to meshDrawer
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2010-01-13 06:49:49 +00:00 |
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meshDrawer2D.I
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adding meshDrawer2D - to compliment meshDrawer
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2010-01-10 04:56:10 +00:00 |
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meshDrawer2D.cxx
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Partially apply typo fix patch I found somewhere on the web, by someone named Christoph Korn
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2010-11-16 08:58:45 +00:00 |
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meshDrawer2D.h
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Partially apply typo fix patch I found somewhere on the web, by someone named Christoph Korn
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2010-11-16 08:58:45 +00:00 |
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movieTexture.I
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Add get_video_length
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2009-07-14 16:30:25 +00:00 |
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movieTexture.cxx
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protect under HAVE_AUDIO
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2009-10-24 04:50:39 +00:00 |
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movieTexture.h
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protect under HAVE_AUDIO
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2009-10-24 04:50:39 +00:00 |
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multitexReducer.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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multitexReducer.cxx
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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multitexReducer.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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nodeVertexTransform.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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nodeVertexTransform.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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nodeVertexTransform.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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pfmFile.I
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add vis_2d
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2011-03-14 21:58:32 +00:00 |
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pfmFile.cxx
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add vis_2d
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2011-03-14 21:58:32 +00:00 |
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pfmFile.h
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add vis_2d
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2011-03-14 21:58:32 +00:00 |
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pipeOcclusionCullTraverser.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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pipeOcclusionCullTraverser.cxx
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get_effective_incomplete_render() for cull too
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2009-01-30 19:14:49 +00:00 |
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pipeOcclusionCullTraverser.h
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get_effective_incomplete_render() for cull too
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2009-01-30 19:14:49 +00:00 |
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rigidBodyCombiner.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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rigidBodyCombiner.cxx
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shouldn't cull internal scene
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2009-11-12 13:55:50 +00:00 |
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rigidBodyCombiner.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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sceneGraphAnalyzerMeter.I
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Replace remaining instances of Disney license with CMU license
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2009-10-20 08:16:12 +00:00 |
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sceneGraphAnalyzerMeter.cxx
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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sceneGraphAnalyzerMeter.h
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Replace remaining instances of Disney license with CMU license
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2009-10-20 08:16:12 +00:00 |