179 lines
6.3 KiB
C++
179 lines
6.3 KiB
C++
// Filename: bamWriter.h
|
|
// Created by: jason (08Jun00)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
//
|
|
// All use of this software is subject to the terms of the revised BSD
|
|
// license. You should have received a copy of this license along
|
|
// with this source code in a file named "LICENSE."
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef __BAM_WRITER_
|
|
#define __BAM_WRITER_
|
|
|
|
#include "pandabase.h"
|
|
#include "pnotify.h"
|
|
#include "bamEnums.h"
|
|
#include "typedWritable.h"
|
|
#include "datagramSink.h"
|
|
#include "pdeque.h"
|
|
#include "pset.h"
|
|
#include "pmap.h"
|
|
#include "vector_int.h"
|
|
#include "pipelineCyclerBase.h"
|
|
|
|
|
|
// A handy macro for writing PointerToArrays.
|
|
#define WRITE_PTA(Manager, dest, Write_func, array) \
|
|
if (!Manager->register_pta(dest, array.p())) \
|
|
{ \
|
|
Write_func(Manager, dest, array); \
|
|
} \
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Class : BamWriter
|
|
// Description : This is the fundamental interface for writing binary
|
|
// objects to a Bam file, to be extracted later by a
|
|
// BamReader.
|
|
//
|
|
// A Bam file can be thought of as a linear collection
|
|
// of objects. Each object is an instance of a class
|
|
// that inherits, directly or indirectly, from
|
|
// TypedWritable. The objects may include pointers to
|
|
// other objects; the BamWriter automatically manages
|
|
// these (with help from code within each class) and
|
|
// writes all referenced objects to the file in such a
|
|
// way that the pointers may be correctly restored
|
|
// later.
|
|
//
|
|
// This is the abstract interface and does not
|
|
// specifically deal with disk files, but rather with a
|
|
// DatagramSink of some kind, which simply accepts a
|
|
// linear stream of Datagrams. It is probably written
|
|
// to a disk file, but it might conceivably be streamed
|
|
// directly to a network or some such nonsense.
|
|
//
|
|
// Bam files are most often used to store scene graphs
|
|
// or subgraphs, and by convention they are given
|
|
// filenames ending in the extension ".bam" when they
|
|
// are used for this purpose. However, a Bam file may
|
|
// store any arbitrary list of TypedWritable objects;
|
|
// in this more general usage, they are given filenames
|
|
// ending in ".boo" to differentiate them from the more
|
|
// common scene graph files.
|
|
//
|
|
// See also BamFile, which defines a higher-level
|
|
// interface to read and write Bam files on disk.
|
|
////////////////////////////////////////////////////////////////////
|
|
class EXPCL_PANDA_PUTIL BamWriter : public BamEnums {
|
|
PUBLISHED:
|
|
BamWriter(DatagramSink *target = NULL, const Filename &name = "");
|
|
~BamWriter();
|
|
|
|
void set_target(DatagramSink *target);
|
|
|
|
bool init();
|
|
INLINE const Filename &get_filename() const;
|
|
bool write_object(const TypedWritable *obj);
|
|
bool has_object(const TypedWritable *obj) const;
|
|
void flush();
|
|
|
|
INLINE BamEndian get_file_endian() const;
|
|
|
|
INLINE BamTextureMode get_file_texture_mode() const;
|
|
INLINE void set_file_texture_mode(BamTextureMode file_texture_mode);
|
|
|
|
public:
|
|
// Functions to support classes that write themselves to the Bam.
|
|
|
|
void consider_update(const TypedWritable *obj);
|
|
|
|
void write_pointer(Datagram &packet, const TypedWritable *dest);
|
|
void write_cdata(Datagram &packet, const PipelineCyclerBase &cycler);
|
|
void write_cdata(Datagram &packet, const PipelineCyclerBase &cycler,
|
|
void *extra_data);
|
|
bool register_pta(Datagram &packet, const void *ptr);
|
|
void write_handle(Datagram &packet, TypeHandle type);
|
|
|
|
private:
|
|
void object_destructs(TypedWritable *object);
|
|
|
|
void write_object_id(Datagram &dg, int object_id);
|
|
void write_pta_id(Datagram &dg, int pta_id);
|
|
int enqueue_object(const TypedWritable *object);
|
|
bool flush_queue();
|
|
|
|
// This is the filename of the BAM, or null string if not in a file.
|
|
Filename _filename;
|
|
|
|
BamEndian _file_endian;
|
|
BamTextureMode _file_texture_mode;
|
|
|
|
// This is the set of all TypeHandles already written.
|
|
pset<int, int_hash> _types_written;
|
|
|
|
// This keeps track of all of the objects we have written out
|
|
// already (or are about to write out), and associates a unique
|
|
// object ID number to each one.
|
|
class StoreState {
|
|
public:
|
|
int _object_id;
|
|
UpdateSeq _written_seq;
|
|
UpdateSeq _modified;
|
|
|
|
StoreState(int object_id) : _object_id(object_id) {}
|
|
};
|
|
typedef phash_map<const TypedWritable *, StoreState, pointer_hash> StateMap;
|
|
StateMap _state_map;
|
|
|
|
// This seq number is incremented each time we write a new object
|
|
// using the top-level write_object() call. It indicates the
|
|
// current sequence number we are writing, which is updated in the
|
|
// StoreState, above, and used to keep track of which objects may
|
|
// need to be checked for internal updates.
|
|
UpdateSeq _writing_seq;
|
|
|
|
// This is initialized to BOC_push in write_object(), then cleared
|
|
// to BOC_adjunct as each object is written, so that only the first
|
|
// object gets written with BOC_push.
|
|
BamObjectCode _next_boc;
|
|
|
|
// This is the next object ID that will be assigned to a new object.
|
|
int _next_object_id;
|
|
bool _long_object_id;
|
|
|
|
// This is the queue of objects that need to be written when the
|
|
// current object is finished.
|
|
typedef pdeque<const TypedWritable *> ObjectQueue;
|
|
ObjectQueue _object_queue;
|
|
|
|
// This is the set of object_id's that we won't be using any more;
|
|
// we'll encode this set into the bam stream so the BamReader will
|
|
// be able to clean up its internal structures.
|
|
typedef vector_int FreedObjectIds;
|
|
FreedObjectIds _freed_object_ids;
|
|
|
|
// These are used by register_pta() to unify multiple references to
|
|
// the same PointerToArray.
|
|
typedef phash_map<const void *, int, pointer_hash> PTAMap;
|
|
PTAMap _pta_map;
|
|
int _next_pta_id;
|
|
bool _long_pta_id;
|
|
|
|
// The destination to write all the output to.
|
|
DatagramSink *_target;
|
|
bool _needs_init;
|
|
|
|
friend class TypedWritable;
|
|
};
|
|
|
|
#include "bamWriter.I"
|
|
|
|
#endif
|
|
|