68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
// Filename: vectorDataAttribute.h
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// Created by: drose (27Mar00)
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//
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////////////////////////////////////////////////////////////////////
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#ifndef VECTORDATAATTRIBUTE_H
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#define VECTORDATAATTRIBUTE_H
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#include <pandabase.h>
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#include <nodeAttribute.h>
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template<class VecType, class MatType>
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class VectorDataTransition;
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////////////////////////////////////////////////////////////////////
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// Class : VectorDataAttribute
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// Description :
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////////////////////////////////////////////////////////////////////
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template<class VecType, class MatType>
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class VectorDataAttribute : public NodeAttribute {
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public:
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INLINE VectorDataAttribute();
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INLINE VectorDataAttribute(const VecType &value);
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INLINE VectorDataAttribute(const VectorDataAttribute<VecType, MatType> ©);
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INLINE void operator = (const VectorDataAttribute<VecType, MatType> ©);
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public:
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INLINE void set_value(const VecType &value);
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INLINE const VecType &get_value() const;
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virtual TypeHandle get_handle() const;
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virtual void output(ostream &out) const;
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virtual void write(ostream &out, int indent_level = 0) const;
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protected:
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virtual int internal_compare_to(const NodeAttribute *other) const;
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private:
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VecType _value;
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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NodeAttribute::init_type();
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register_type(_type_handle,
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string("VectorDataAttribute<") +
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get_type_handle(VecType).get_name() + "," +
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get_type_handle(MatType).get_name() + ">",
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NodeAttribute::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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friend class VectorDataTransition<VecType, MatType>;
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};
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#include "vectorDataAttribute.I"
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#endif
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