68 lines
2.4 KiB
Plaintext
68 lines
2.4 KiB
Plaintext
// Filename: windowHandle.I
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// Created by: drose (30Sep09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: WindowHandle::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE WindowHandle::
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WindowHandle(OSHandle *os_handle) : _os_handle(os_handle) {
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}
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////////////////////////////////////////////////////////////////////
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// Function: WindowHandle::Copy Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE WindowHandle::
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WindowHandle(const WindowHandle ©) : _os_handle(copy._os_handle) {
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}
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////////////////////////////////////////////////////////////////////
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// Function: WindowHandle::get_os_handle
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// Access: Published
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// Description: Returns the OS-specific handle stored internally to
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// the WindowHandle wrapper.
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////////////////////////////////////////////////////////////////////
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INLINE WindowHandle::OSHandle *WindowHandle::
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get_os_handle() const {
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return _os_handle;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WindowHandle::set_os_handle
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// Access: Published
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// Description: Changes the OS-specific handle stored internally to
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// the WindowHandle wrapper.
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////////////////////////////////////////////////////////////////////
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INLINE void WindowHandle::
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set_os_handle(OSHandle *os_handle) {
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_os_handle = os_handle;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WindowHandle::OSHandle::Constructor
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// Access: Protected
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// Description: The base class of OSHandle doesn't have a usable
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// constructor. Always construct an instance of some
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// specialized type, that stores the appropriate kind of
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// window handle for each OS.
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////////////////////////////////////////////////////////////////////
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INLINE WindowHandle::OSHandle::
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OSHandle() {
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}
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