open_toontown_panda3d/dtool/src/interrogate/parameterRemapReferenceToPo...

68 lines
2.7 KiB
C++

// Filename: parameterRemapReferenceToPointer.cxx
// Created by: drose (01Aug00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "parameterRemapReferenceToPointer.h"
#include "typeManager.h"
#include "cppType.h"
#include "cppDeclaration.h"
#include "cppConstType.h"
#include "cppPointerType.h"
#include "cppReferenceType.h"
////////////////////////////////////////////////////////////////////
// Function: ParameterRemapReferenceToPointer::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
ParameterRemapReferenceToPointer::
ParameterRemapReferenceToPointer(CPPType *orig_type) :
ParameterRemap(orig_type)
{
_new_type = TypeManager::wrap_pointer(TypeManager::unwrap_reference(orig_type));
}
////////////////////////////////////////////////////////////////////
// Function: ParameterRemapReferenceToPointer::pass_parameter
// Access: Public, Virtual
// Description: Outputs an expression that converts the indicated
// variable from the new type to the original type, for
// passing into the actual C++ function.
////////////////////////////////////////////////////////////////////
void ParameterRemapReferenceToPointer::
pass_parameter(ostream &out, const string &variable_name) {
if (variable_name.size() > 1 && variable_name[0] == '&') {
// Prevent generating something like *&param
// Also, if this is really some local type, we can presumably just
// move it? This is only relevant if this parameter is an rvalue
// reference, but CPPParser can't know that, and it might have an overload
// that takes an rvalue reference. It shouldn't hurt either way.
out << "MOVE(" << variable_name.substr(1) << ")";
} else {
out << "*" << variable_name;
}
}
////////////////////////////////////////////////////////////////////
// Function: ParameterRemapReferenceToPointer::get_return_expr
// Access: Public, Virtual
// Description: Returns an expression that evalutes to the
// appropriate value type for returning from the
// function, given an expression of the original type.
////////////////////////////////////////////////////////////////////
string ParameterRemapReferenceToPointer::
get_return_expr(const string &expression) {
return "&(" + expression + ")";
}