open_toontown_panda3d/pandaapp/src/stitchbase/stitchParserDefs.h

50 lines
1.4 KiB
C++

// Filename: stitchParserDefs.h
// Created by: drose (08Nov99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef STITCHPARSERDEFS_H
#define STITCHPARSERDEFS_H
#include "pandaappbase.h"
#include <luse.h>
class StitchCommand;
int stitchyyparse();
void stitch_init_parser(istream &in, const string &filename,
StitchCommand *tos);
// This structure holds the return value for each token.
// Traditionally, this is a union, and is declared with the %union
// declaration in the parser.y file, but unions are pretty worthless
// in C++ (you can't include an object that has member functions in a
// union), so we'll use a class instead. That means we need to
// declare it externally, here.
class YYSTYPE {
public:
double number;
string str;
StitchCommand *command;
LVecBase4d vec;
int num_components;
};
#endif