open_toontown_panda3d/panda/src/gobj/vertexSlider.I

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// Filename: vertexSlider.I
// Created by: drose (28Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: VertexSlider::get_name
// Access: Published
// Description: Returns the name of this particular slider. Every
// unique blend shape within a particular Geom must be
// identified with a different name, which is shared by
// the slider that controls it.
////////////////////////////////////////////////////////////////////
INLINE const InternalName *VertexSlider::
get_name() const {
return _name;
}
////////////////////////////////////////////////////////////////////
// Function: VertexSlider::get_modified
// Access: Published
// Description: Returns a sequence number that's guaranteed to change
// at least every time the value reported by
// get_slider() changes.
////////////////////////////////////////////////////////////////////
INLINE UpdateSeq VertexSlider::
get_modified(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->_modified;
}
////////////////////////////////////////////////////////////////////
// Function: VertexSlider::CData::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE VertexSlider::CData::
CData() {
}
////////////////////////////////////////////////////////////////////
// Function: VertexSlider::CData::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE VertexSlider::CData::
CData(const VertexSlider::CData &copy) :
_modified(copy._modified)
{
}
INLINE ostream &
operator << (ostream &out, const VertexSlider &obj) {
obj.output(out);
return out;
}