74 lines
2.6 KiB
Plaintext
Executable File
74 lines
2.6 KiB
Plaintext
Executable File
// Filename: fadelodNode.I
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// Created by: sshodhan (14Jun04)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: FadeLODNode::set_fade_time
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// Access: Published
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// Description: set the time taken to complete an LOD switch
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////////////////////////////////////////////////////////////////////
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INLINE void FadeLODNode::
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set_fade_time(float t) {
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_fade_time = t;
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}
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////////////////////////////////////////////////////////////////////
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// Function: FadeLODNode::get_fade_time
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// Access: Published
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// Description: get the time taken to complete an LOD switch
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////////////////////////////////////////////////////////////////////
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INLINE float FadeLODNode::
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get_fade_time() const {
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return _fade_time;
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}
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////////////////////////////////////////////////////////////////////
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// Function: FadeLODNode::get_fade_bin_name
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// Access: Published
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// Description: Returns the cull bin that is assigned to the fading
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// part of the geometry during a transition.
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////////////////////////////////////////////////////////////////////
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INLINE const string &FadeLODNode::
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get_fade_bin_name() const {
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return _fade_bin_name;
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}
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////////////////////////////////////////////////////////////////////
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// Function: FadeLODNode::get_fade_bin_draw_order
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// Access: Published
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// Description: Returns the draw order that is assigned (along with
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// the bin name) to the fading part of the geometry
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// during a transition.
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////////////////////////////////////////////////////////////////////
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INLINE int FadeLODNode::
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get_fade_bin_draw_order() const {
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return _fade_bin_draw_order;
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}
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////////////////////////////////////////////////////////////////////
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// Function: FadeLODNode::get_fade_state_override
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// Access: Published
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// Description: Returns the override value that is applied to the
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// state changes necessary to apply the fade effect.
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// This should be larger than any attrib overrides on
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// the fading geometry.
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////////////////////////////////////////////////////////////////////
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INLINE int FadeLODNode::
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get_fade_state_override() const {
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return _fade_state_override;
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}
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