open_toontown_panda3d/panda/src/pgraphnodes/lightNode.cxx

112 lines
3.5 KiB
C++

// Filename: lightNode.cxx
// Created by: drose (26Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "lightNode.h"
#include "bamWriter.h"
#include "bamReader.h"
#include "datagram.h"
#include "datagramIterator.h"
TypeHandle LightNode::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: LightNode::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
LightNode::
LightNode(const string &name) :
PandaNode(name)
{
}
////////////////////////////////////////////////////////////////////
// Function: LightNode::Copy Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
LightNode::
LightNode(const LightNode &copy) :
Light(copy),
PandaNode(copy)
{
}
////////////////////////////////////////////////////////////////////
// Function: LightNode::as_node
// Access: Published, Virtual
// Description: Returns the Light object upcast to a PandaNode.
////////////////////////////////////////////////////////////////////
PandaNode *LightNode::
as_node() {
return this;
}
////////////////////////////////////////////////////////////////////
// Function: LightNode::as_light
// Access: Public, Virtual
// Description: Cross-casts the node to a Light pointer, if it is one
// of the four kinds of Light nodes, or returns NULL if
// it is not.
////////////////////////////////////////////////////////////////////
Light *LightNode::
as_light() {
return this;
}
////////////////////////////////////////////////////////////////////
// Function: LightNode::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void LightNode::
output(ostream &out) const {
PandaNode::output(out);
}
////////////////////////////////////////////////////////////////////
// Function: LightNode::write
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void LightNode::
write(ostream &out, int indent_level) const {
PandaNode::write(out, indent_level);
}
////////////////////////////////////////////////////////////////////
// Function: LightNode::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void LightNode::
write_datagram(BamWriter *manager, Datagram &dg) {
PandaNode::write_datagram(manager, dg);
Light::write_datagram(manager, dg);
}
////////////////////////////////////////////////////////////////////
// Function: LightNode::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new LightNode.
////////////////////////////////////////////////////////////////////
void LightNode::
fillin(DatagramIterator &scan, BamReader *manager) {
PandaNode::fillin(scan, manager);
Light::fillin(scan, manager);
}