open_toontown_panda3d/panda/src/chan/animBundleNode.I

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// Filename: animBundleNode.I
// Created by: drose (22Feb99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: AnimBundleNode::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE AnimBundleNode::
AnimBundleNode(AnimBundle *bundle) :
NamedNode(bundle->get_name()),
_bundle(bundle)
{
}
////////////////////////////////////////////////////////////////////
// Function: AnimBundleNode::Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
INLINE AnimBundleNode::
AnimBundleNode(void)
{
}
////////////////////////////////////////////////////////////////////
// Function: AnimBundleNode::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE AnimBundleNode::
AnimBundleNode(const AnimBundleNode &copy) :
NamedNode(copy),
_bundle(copy._bundle)
{
}
////////////////////////////////////////////////////////////////////
// Function: AnimBundleNode::Copy Assignment Operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE void AnimBundleNode::
operator = (const AnimBundleNode &copy) {
NamedNode::operator = (copy);
_bundle = copy._bundle;
}
////////////////////////////////////////////////////////////////////
// Function: AnimBundleNode::get_bundle
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE AnimBundle *AnimBundleNode::
get_bundle() const {
return _bundle;
}