open_toontown_panda3d/panda/src/physx/physxBoxShape.cxx

99 lines
3.1 KiB
C++

// Filename: physxBoxShape.cxx
// Created by: enn0x (16Sep09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "physxBoxShape.h"
#include "physxBoxShapeDesc.h"
#include "physxManager.h"
TypeHandle PhysxBoxShape::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: PhysxBoxShape::link
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
void PhysxBoxShape::
link(NxShape *shapePtr) {
_ptr = shapePtr->isBox();
_ptr->userData = this;
_error_type = ET_ok;
set_name(shapePtr->getName());
PhysxActor *actor = (PhysxActor *)_ptr->getActor().userData;
actor->_shapes.add(this);
}
////////////////////////////////////////////////////////////////////
// Function: PhysxBoxShape::unlink
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
void PhysxBoxShape::
unlink() {
_ptr->userData = NULL;
_error_type = ET_released;
PhysxActor *actor = (PhysxActor *)_ptr->getActor().userData;
actor->_shapes.remove(this);
}
////////////////////////////////////////////////////////////////////
// Function : PhysxBoxShape::save_to_desc
// Access : Published
// Description : Saves the state of the shape object to a
// descriptor.
////////////////////////////////////////////////////////////////////
void PhysxBoxShape::
save_to_desc(PhysxBoxShapeDesc &shapeDesc) const {
nassertv(_error_type == ET_ok);
_ptr->saveToDesc(shapeDesc._desc);
}
////////////////////////////////////////////////////////////////////
// Function: PhysxBoxShape::set_dimensions
// Access: Published
// Description: Sets the box dimensions.
//
// The dimensions are the 'radii' of the box,
// meaning 1/2 extents in x dimension, 1/2 extents
// in y dimension, 1/2 extents in z dimension.
////////////////////////////////////////////////////////////////////
void PhysxBoxShape::
set_dimensions(const LVector3f &vec) {
nassertv(_error_type == ET_ok);
_ptr->setDimensions(PhysxManager::vec3_to_nxVec3(vec));
}
////////////////////////////////////////////////////////////////////
// Function: PhysxBoxShape::get_dimensions
// Access: Published
// Description: Retrieves the dimensions of the box.
//
// The dimensions are the 'radii' of the box,
// meaning 1/2 extents in x dimension, 1/2 extents
// in y dimension, 1/2 extents in z dimension.
////////////////////////////////////////////////////////////////////
LVector3f PhysxBoxShape::
get_dimensions() const {
nassertr(_error_type == ET_ok, LVector3f::zero());
return PhysxManager::nxVec3_to_vec3(_ptr->getDimensions());
}